Jean Brown designed Land of Karrus, with Wesley J. Peters as the programmer.[1] Play began in 1990.[1] The game was a computer-moderated, closed end, role-playing PBM game.[2] It had both science fiction and fantasy elements.[1] The publisher, Paper Tigers, also produced a game newsletter called Karrutian Kapsule.[1] By 1996, the publisher was Fallen Angel PBM.[3]
Gameplay
The Land of Karrus is played on the planet of Karrus.[2] Exploration, economics, and combat were elements of gameplay.[1] Players roleplayed groups from three available races, the Utarians, Karrutians, and the Heqi.[1]
The game's goal was to become Wise, and the game featured Quests for Wisdom.[4] Wisdom levels range from one to seven.[5]
Reception
Stewart Wieck reviewed the game in the December 1990 – January 1991 issue of White Wolf magazine. Out of a possible 5, he rated it a 2 for Strategy, 3 for game Materials, and 4 for Moderation and Diplomacy. Hi overall rating was a 3 of 5.[6]