Krahlizek was a closed-ended play-by-mail game.[1] Aggressive Addiction Games published the game in the United States, while Phildee Enterprises published it in the United Kingdom.[1]
Gameplay
Krahlizek was a game of conquest.[1] Players won by controlling the most territory at the end of the game.[1] Games typically lasted 21–30 turns.[1] Combat was a key element of the game, with economics, spying, and politics also factors.[2]
Reception
Nick Palmer reviewed the game in a 1995 issue of Flagship, noting it was a good game for novices. He stated that "it's well-finished: almost entirely bug-free, well-balanced, exciting, and both victory nor defeat are rarely quite certain".[3]