Aegyptus is a computer moderated play-by-mail (PBM) game. Announced in 1984, it was published by World Campaigns
History and development
Aegyptus was a role-playing play-by-mail game published by World Campaigns.[1] It was computer moderated,[2] and open-ended.[3] It was a strategic-tactical, historical game of medium to hard complexity.[4]
The game was announced in the May–June 1984 issue of Paper Mayhem.[2]
Gameplay
The game setting was an imaginary country on historical Earth, akin to the Greek city-states.[5] Players roleplayed through the copper, bronze and iron ages.[1] Up to 150 players could play in a game.[3] As part of gameplay, "Players begin as the leader of a herding tribe. You progress to a farming tribe, to a city, state, and then an empire."[2] Play possibilities and turn fees increased as players rose in stature, with $15 turn fees for players leading empires which could comprise thousands of people.[4] Combat, economics, and technology were elements of gameplay.[4]
Reception
Editor Bob McLain reviewed the game in a 1984 issue of Gaming Universal.[4] He recommended the game, stating that it was "A truly impressive game of developing civilization."[4] Overall, McLain rated it four stars of five, or "exceptional".[4]