Cyborg was a game in which players control computer complexes two hundred years after a devastating war.[1]
Reception
W.G. Armintrout reviewed Cyborg in The Space Gamer No. 49.[1] Armintrout commented that "I recommend Cyborg as a good game with these provisions: (1) be prepared to spend some time keeping track of what you own and what you know, and (2) expect an error occasionally."[1]