Fighter Maker(格闘ツクール, Kakutō Tsukūru) is a series of games for PlayStation consoles and Microsoft Windows. It features a robust character creation system, letting players even create animations. There are two versions of the games, Fighter Maker (FM series) and 2D Fighter Maker (2DFM series).
Part of Agetec Inc.'s Designer Series, Fighter Maker is 3D-based and allows users to create custom moves for their fighters.
The music for the game was composed by the U.K. band INTELLIGENTSIA,[2][3] who also created the in-game FX;[4] MIRAI, one of the band's 2 members, is a playable character in the game.
The game received average reviews according to the review aggregation website GameRankings.[5]IGN said, "when you actually put the character into the game, controls are pretty tight and solid", and concluded, "Fighter Maker is one of the most unique software packages on the PlayStation. I'm guessing we're going to see a ton of websites dedicated to characters gamers have created, uploaded with the handy-dandy DexDrive. The competition between friends is going to be fierce. Who can create the coolest, most utilitarian character in the game?"[12]GameRevolution gave it a mixed review, a few weeks before the game was released Stateside.[10] In Japan, Famitsu gave it a score of 25 out of 40.[8]
Fighter Maker 2 (FM2) for the PS2 was another entry in the Designer Series from Agetec Inc. It is similar to the original, but with more advancements in character design, movement, and attacks.
Fighter Maker 2 received more mixed reviews than the original according to the review aggregation website Metacritic.[16]
2D series
2D Fighter Maker 95
2D Fighter Maker 95 (FM95) was released for Windows prior to ASCII's departure from gaming. Unlike its PlayStation counterparts, this version focused on 2D-style gameplay, allowing the user to create and import their own characters, sounds and graphics into the engine, allowing for far more flexibility and range than the PS versions. The program was pirated and fan translated to English and released on the Internet, where it found a large following amongst dojin game makers and the M.U.G.E.N. community.
2D Fighter Maker 2nd
2D Fighter Maker 2nd (FM2K or 2DK) was released by ASCII's successor company, Enterbrain. An update to the original version, FM2K allowed for a greater amount of expansion and extension than FM95, revising much of the original engine to allow more options while adding a menu-based system for clarity. As with the previous version, it became wildly popular amongst the dojin communities in Japan. Again, piracy and a fan translation followed, though the second version has yet to meet with the success of the first, primarily due to the large amount of M.U.G.E.N. communities already in operation as well as the incomplete translation of the FM2K software and documentation. A re-translation of this engine was created by WindowsLogic Productions in August 2022 and posted on the Internet Archive.[25]
2D Fighter Maker 2nd EXA
It was announced at Japan Amusement Expo (JAEPO) 2019 that Kadokawa had exclusively licensed the 2D Fighter Maker 2nd engine to exA-Arcadia. In order to use it for arcades, exA-Arcadia re-developed the engine from scratch to use hardware rendering instead of the software rendering of the original version. New features that were not possible before have been added: handling of coins & credits, multiple language support, transitioning between single player and VS games, CPU vs CPU demos, 16:9 widescreen, full screen display and 0.3 frames input latency. This version of the tool is only available for exA-Arcadia developers.[26]
^Reiner, Andrew (February 2003). "Fighter Maker 2". Game Informer. No. 118. FuncoLand. Archived from the original on 13 November 2004. Retrieved 28 January 2021.
^Leung, Christina (December 2002). "Fighter Maker 2 Review". GameRevolution. CraveOnline. Archived from the original on 12 September 2015. Retrieved 28 January 2021.
^Varanini, Giancarlo (14 February 2003). "Fighter Maker 2 Review". GameSpot. CBS Interactive. Retrieved 27 January 2021.
^Bettenhausen, Shane (January 2003). "Fighter Maker 2". Official U.S. PlayStation Magazine. No. 64. Ziff Davis. p. 124. Archived from the original on 25 May 2004. Retrieved 28 January 2021.
^"Review: Fighter Maker 2". PSM. Imagine Media. January 2003. p. 42.