Ellen Beeman - American fantasy and science fiction author, cofounder the industry group Women in Games International, and computer game designer/producer since the 1990s.[5] Since 2014, she has been a faculty member at DigiPen Institute of Technology.[6]
Vicky Carne - Founder of Mosaic Publishing. She previously worked for Haymarket and Sinclar Brown.[9]
Jenna Chalmers - Designer known for working with Will Wight. Recipient of WIG Achievement in Game Design. Currently, Lead Designer at Gallium Studios.
Brie Code - Former Ubisoft AI programming lead working on titles such as Child of Light, founder of TRU LUV, co-creator of #SelfCare, an Apple Best Of 2018.[10]
Rebecca Ford - Canadian game developer and voice actress, serving as director for Digital Extremes' Warframe and colloquially known as "Space Mom".[17]
Marie Foulston - Independent video games curator, cofounder of UK indie game collective The Wild Rumpus, and curator of video games at the Victoria and Albert Museum from 2015 to 2019.
Marija Ilić - Co-founder of Two Desperados - a Serbian game developer and President of the Board at Serbian Games Association. Featured as one of the "100 Game Changers" selected by gamesindusty.biz. [22]
Emiko Iwasaki - Artist and general director best known for her work on the Guilty Gear series, and Girls2Pioneers ambassador.
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Jane Jensen - Video game designer most known of the popular and critically acclaimed Gabriel Knight series of adventure games.
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Yoko Kanno - Japanese composer, arranger and musician.[23]
Junko Kawano - Japanese game designer, director, illustrator and writer best known as the co-creator of the Suikoden series and director of Shadow of Memories.
Heather Kelley - Media artist, video game designer, curator, and educator. Best known for creating sexual pleasure software for women, experimental games, and sensory and somatic interaction in games. Co-curated the exhibition Joue le Jeu, and was a co-founder of experimental video game collective Kokoromi.[24]
Yoko Shimomura - Japanese video game composer and pianist who has composed or contributed to nearly one hundred video game soundtracks.
Tanya X. Short - American video game designer and founder of Kitfox Games, where she has worked on games such as Shattered Planet (2014) and Moon Hunters (2016). She co-founded Pixelles, an organisation that aims to address gender diversity in video game development.
Kim Swift - American video game designer best known for her work at Valve with games such as Portal and Left 4 Dead.[50] Swift was featured by Fortune as one of "30 Under 30" influential figures in the video game industry.[51] She was described in Mental Floss as one of the most recognized women in the industry[50] and by WIRED as "an artist that will push the medium forward".[51]
Pauliina Tornqvist - Finnish video game producer known for her work at Activision, Ubisoft and other publishers, on gaming franchises such as Call of Duty, Watchdogs, Trials, Angry Birds, and Travian. Tornqvist started her career by founding her own mobile game studio only at the age of 20, before continuing to work across Europe and US on multiple AAA productions - while advocating in podcasts, industry panels, and schools for diversity and equity in the video game industry.[55]
Brianna Wu - Game developer and co-founder of Giant Spacecat, and, in wake of the Gamergate controversy, entered into politics to try to address issues raised during Gamergate.[60]
Corrinne Yu - American game programmer who started her career with the King's Quest series for the Apple II. Yu wrote the original engine for the Spec Ops series, and was a founding member of Microsoft's Direct 3D Advisory Board.
^"Celebrating Female Game Devs of Yesteryear". Archived from the original on October 30, 2011. Retrieved September 9, 2016. The longest-serving female game developer in the business will also be attending the WIGI Conference. Brenda Brathwaite...{{cite web}}: CS1 maint: unfit URL (link)