Lower castle. Collecting yellow beans in exchange for Nimbus 2000 broom. Includes tutorial levels on climbing, jumping and flying and Charms class where you learn the Wingardium Leviosa spell. Ends with a boss challenge wizard cracker duel with Draco Malfoy and the grounds being unlocked. Mini-game involves shooting at flying items to get them back for a student.
Castle grounds. Collecting blue beans in exchange for a Famous Witch and Wizard card. Includes Herbology class, where you learn the Incendio spell, and Quidditch try-outs, where you learn how to catch the golden snitch. Boss challenge part way through is to defeat an animated gargoyle, and the race challenge is to catch Malfoy and retrieve the remembral. Includes Quidditch match between Gryffindor and Hufflepuff. Ends when you find a hidden sloth brain, that has been stolen from Severus Snape, and return it to him. Mini-games involve collecting beans in a time limit.
Castle Dungeons. Collecting green beans in exchange for Quidditch armour. Includes Potions class, where you learn how to brew the healing Wiggenweld potion, and Defence Against the Dark Arts class, where you learn the Verdimillious spell. You are trapped in the dungeons twice: once during Potions class which involves sneaking past trolls and a second time after the class. This second time requires you to destroy four dark curses around the dungeon to unlock the door. Ends when this door is unlocked and you can return to the castle. Mini-games involve sliding cauldrons onto grills without getting them stuck in a corner.
Upper Castle. Collecting red beans in exchange for Flipendo Duo spell. Includes Transfiguration class, where you learn Avifors, a race level against Peeves in the attic to retrieve your parcel, a level where you must use the invisibility cloak to sneak past Filch and Mrs Norris, a race level to escape the troll attacking Hermione in the girl's toilet and a boss level to defeat it. Includes Quidditch match between Gryffindor and Ravenclaw.
Diagon Alley. Side quest requiring you to collect ingredients for a potion to cure Hagrid's dragon, Norbert. Involves collecting coins in the mines of Gringotts Bank through control of a mine cart and using the coins to complete mini-games in three shops to get the ingredients. It is self contained and has no bean collectables with Famous Witches and Wizard cards only awarded for good performance in the Gringotts challenges.
Forbidden Forest. Side quest to find a missing unicorn in the Forbidden Forest as a detention. Red beans continue to be collected in this level. Involves defeating magical creatures and using known spells to solve puzzles. Ends when the unicorn is found and Hagrid gives Harry a flute which can cause animals to fall asleep.
Defeating Voldemort. Completing a series of challenges and boss fights (against the Devil's Snare and knights) using spells learned, flute and flying skills to solve leading up to the boss fight with Voldemort. After completing this, the game finishes with the Quidditch game between Gryffindor and Slytherin.
A giant, Rubeus Hagrid, leaves the orphaned infant Harry Potter with his maternal aunt's family. Eleven years later, Harry is invited to attend the Hogwarts School of Witchcraft and Wizardry. Upon his arrival, Harry is sorted into the Gryffindor house, where he resides and studies through the year. Harry befriends Ron Weasley and Hermione Granger and they partake in a competition between the houses of Hogwarts to win the House Cup upon the year's end, in which points are granted for satisfactory performance and detracted for infractions.
While sneaking through a forbidden corridor, Harry witnesses Professor Severus Snape conversing with Argus Filch about an object being guarded in the corridor he has been eyeing intently. Harry subsequently happens upon the Mirror of Erised, in which he sees his parents. The headmaster Albus Dumbledore appears and explains that the mirror reflects a person's deepest desire. He says that the mirror will be moved to a new home shortly, but adds ominously that Harry will be prepared if he sees it again. Harry, Ron and Hermione learn from Hagrid that Nicolas Flamel is involved with the object in the forbidden corridor, which is guarded by a giant three-headed dog named Fluffy. Harry later joins Hagrid in an investigation of an attack on a unicorn in the adjacent forest and encounters a figure drinking a dead unicorn's blood. He is rescued by a centaur, who explains that unicorn's blood can maintain the life of someone close to death, and Harry realizes that the figure is his parents' killer, Lord Voldemort.
Hermione's research reveals that Nicolas Flamel's creation, the Philosopher's Stone, can produce an elixir that grants immortality. She suspects that Snape is after the Stone and discloses rumours that Voldemort is also involved, prompting Harry, Ron and Hermione to act. Harry soothes Fluffy to sleep with a flute gifted to him by Hagrid, and the three friends make their way past the trapdoor. They traverse through obstacles put in place by the school's professors, but ultimately only Harry can proceed. In the final room, Harry once more finds the Mirror of Erised, which materializes the Philosopher's Stone into his pocket. He is confronted by Professor Quirinus Quirrell under the command of Voldemort, who has manifested as a face on the back of Quirrell's head and tries to kill Harry for the Stone, but the final battle ends with Voldemort's defeat.
Harry awakes in the school's infirmary, where Dumbledore discloses that the Philosopher's Stone has been destroyed, but shares Harry's concern that its loss will not prevent Voldemort's return. At the school's end-of-year banquet, Dumbledore announces that Harry's acts of nerve and courage have won Gryffindor enough points to win them the House Cup.
Development and release
Harry Potter and the Philosopher's Stone is based on the story of the same name and through working with Warner Bros. The game also features the sets and environment from the film adaptation.[2] EA was granted rights to the Harry Potter games in August 2000.[3] The game's executive producer Chris Graham stated that the game was aimed at eight- to fourteen-year-olds with its puzzle-based gameplay.[2] The PlayStation version was developed by Argonaut as an action-platform game which integrated a 3D environment into its gameplay,[4] using the game engine they had previously developed for the Croc games.[5]
Jamie Walker was the game's producer. The game was designed by Stephen Jarrett and programmed by Ben Wyatt. Wayne Billingham and Gary Bendelow respectively served as the lead artist and lead animator. The script and dialogue were written and edited by Guy Miller and Simon Phipps. The music was composed by Jeremy Soule.[6] The soundtrack was released digitally in 2006.[7]
Harry Potter and the Philosopher's Stone received "mixed or average" reviews according to review aggregatorMetacritic.[8] Gerald Villoria of GameSpot praised the developers' efforts for the PlayStation version, in re-creating the Hogwarts castle and different-looking characters, but said the game's graphics look like "extremely jagged polygons." He also praised the PlayStation version for its "bedtime-story-style narration" and the character voice overs, but criticised the game's lack of music.[13] PlayStation Illustrated noted that the PlayStation version has poor camera angles, adding that only the use of the 'L' and 'R' buttons can fix the problem, as it is not angled in the direction Harry is facing.[16] The "fun to play" Quidditch matches were praised by PlayStation Illustrated, who stated that the "matches were excellently done" and controlling Harry was easy.[16] Jeremy Conrad of IGN called it "one of the best-looking PS One games" for its graphics, but said that this can cause the frame rate to lag.[14]
Sales and awards
Harry Potter and the Philosopher's Stone sold eight million copies, making it one of the best-selling PlayStation games and one of the best-selling video games of all time at the time of the release.[17] The PlayStation version of The Philosopher's Stone received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[18] indicating sales of at least 300,000 copies in the United Kingdom.[19] ELSPA gave the game's computer version a "Gold" certification,[20] for sales of at least 200,000 copies in the region.[19] The game generated $500 million in revenue.[21]