This is a list of Sega Genesis/Mega Drivevideo games that have sold or shipped at least one million copies, sorted in order of copies sold. The best-selling title is Sonic the Hedgehog, first released in North America on June 23, 1991. Due to being bundled with the console, it sold 15 million copies. The second best-selling game is its sequel, 1992's Sonic the Hedgehog 2, with 6 million copies sold.
^"Review: Sonic Jam". Sega Saturn Magazine. No. 22. August 1997. p. 68. ISSN 1360-9424.
^"Saturday Night". Saturday Night. Vol. 111, no. 1–5. Consolidated Press Limited. 1996. p. 92. Archived from the original on 2023-02-07. Retrieved 2023-02-07. Sonic 2 has sold 5-million copies in North America alone.
^"Video game sales scale greater heights". Screen Digest. Screen Digest Limited: 271. 1992. Archived from the original on 2023-02-07. Retrieved 2023-02-07. Initial orders for Sonic The Hedgehog 2 game from Sega suggest it will become best-selling European title to date. First orders from UK, France, Germany, Spain and Austria totalled 1.5m units—0.75m in UK alone, worth £25m at retail.
^"Sonic CD Slips Up"(PDF). Sega Force. No. 16 (April 1993). 4 March 1993. p. 12. Archived(PDF) from the original on 29 March 2016. Retrieved 7 February 2023. In other news, Sonic 2's enormous overseas success has surprisingly not been matched in Japan. (...) Sega officially claims to have sold 400,000 units.
^Kent, Steven L. (2000). The First Quarter: A 25-year History of Video Games. BWD Press. p. 372. ISBN978-0-9704755-0-3. Archived from the original on 2023-01-17. Retrieved 2023-02-07. Acclaim sold approximately 6.5 millionMortal Kombat cartridges. The Genesis version, which included the original arcade fatality moves, outsold the edited-down Super NES version by nearly three-to-one
^Cifaldi, Frank. "Retronauts Episode 91: A Tengen Family Reunion". Frank Cifaldi talks to rebellious NES game developers Franz Lanzinger (Toobin', Ms. Pac-Man), Steve Woita (Super Sprint, Police Academy) and Mark Morris (Hard Drivin', 007: License to Kill) about the old days. 1Up.com. Archived from the original on 2012-10-16. Retrieved 2010-09-27.
^Iwasaki, Eric. "Part-time Artist / Western Technologies, Inc. / jun. 1990 - may. 1994". LinkedIn. Retrieved July 24, 2024. Company's first dedicated video game artist. Despite working summers-only before Fall 1993, made immediate and significant contributions including pixel-pushed 2D animated sprites appearing within SEGA's million-plus selling X-Men for Genesis. Team's first 3D artist - learned 3D Studio Release 3 on personal time, volunteering rendered elements for Trivial Pursuit titles on SEGA CD and Windows.
^"Masterpiece Album". Development staff interview with Ryouichi Hasegawa. Sega Corporation. Archived from the original on 2008-03-06. Retrieved 2010-08-31.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
^"Masterpiece Album (English translation)". English translation of the development staff interview with Ryouichi Hasegawa as published by Sega.jp. romhacking.net. Archived from the original on 2016-07-29. Retrieved 2010-08-31.
^Horowitz, Ken (2016). "Changing of the Guard". Playing at the Next Level: A History of American Sega Games. McFarland & Company. p. 145. ISBN9780786499946.