The first bookware release was 1989, and contained a book and a floppy disk. The book was the manual and had some tutorials explaining how a raytracer works. The floppy contained the software with some models and examples.
Carsten Fuchs extended the software with a more advanced modeler and an animation module in 1992, the Reflections-Animator.
The drawback of the improved modeler in Reflections 2.0 was that the program required far more RAM than before, leaving less free space for scene objects. On a 1 MB Amiga, the 2.0 modeler could only handle about 1,000 triangles (or spheres) at most. With 2 MB RAM, up to 10,000 triangles were possible.[1]
As of version 4.3, in 1998,[2] Amiga Reflections was renamed Monzoom or Monzoom 3D and distributed by Oberland Computer.[3]
Monzoom Pro was available on CD with the March/April 2008 issue of the German print magazine Amiga Future.[4][5][6] Monzoom also became available for PC as Shareware.[7]