Vulkan is a programming interface for 3D graphics which tries to replace OpenGL. It gives developers more access to the video card (GPU) in the computer.[1&
Vulkan is a programming interface for 3D graphics which tries to replace OpenGL. It gives developers more access to the video card (GPU) in the computer.[1] A programming interface like Vulkan will run some parts of a program on the GPU instead of the central processing unit (CPU) to make programs run faster. Vulkan is an example of an API (Application Programming Interface).
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