Sunny Blonde is a 17-year-old who has been spoiled by her rich parents. On a cruise with her parents who are celebrating their wedding anniversary, the ship is struck by lightning, and she is knocked overboard.[4]
She finds herself stranded on a beach of a remote “Forgotten Island” in the Caribbean Sea.[5] The dark side of the island, that is, where the pirates under command of Captain One-Eye have their hideout.
Development
This section needs expansion. You can help by adding to it. (September 2016)
So Blonde: Back to the Island was announced to be in development on August 23, 2008, a few months after the release of So Blonde. The game was explained to be a "What If..." scenario to find a balance between making So Blonde available to consoles while keeping it interesting for old fans at the same time.[6] Because it follows the original story in broad strokes, So Blonde: Back to the Island reuses models, backgrounds, and art from the original game where applicable.[7]
Voice recording was arranged by MAS Productions and took place in a two-week time span around October 2, 2009.[8] The trailer of the game debuted at Gamescom in 2010.[9]
Release
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Being of a niche genre and only having an EU release there are very few reviews online. Almost all reviews of So Blonde: Back to the Island rate the game low-favorably, with the Wii version scoring mildly higher than the Nintendo DS version. The common opinion is that So Blonde: Back to the Island does well what it does, but all the same does nothing new.
^Talbot, Patrick (February 6, 2009). "So Blonde". Adventure Classic Gaming. Archived from the original on May 15, 2012. Retrieved March 28, 2012.
^Collins, Greg (January 19, 2009). "So Blonde". Just Adventure at Wayback Machine. Archived from the original on March 18, 2010. Retrieved March 28, 2012.{{cite web}}: CS1 maint: unfit URL (link)
^ abSascha 'nufafitc' Pongratz (September 11, 2010). "So Blonde - Zurück auf die Insel". Adventure-Treff. Archived from the original on April 2, 2015. Retrieved September 24, 2016.