2008 video game
Let's Catch is a video game developed by Prope and published by Sega for the Wii console. It was released as a downloadable WiiWare game in Japan in December 2008 and worldwide in June 2009.[1]
Essentially a virtual game of catch, Let's Catch uses the Wii Remote for play. Owners of Prope's Wii game Let's Tap are able to unlock content in Let’s Catch.[1]
Gameplay
The game features several game modes:
- Story: Single player with nine "dramatic sequences" set in a park.
- Speed Catch: Single player. Players catch balls thrown at them with increasing velocity, reaching speeds of over 240 km/h.
- Nine Trial: Up to four players. Each player is given a board with nine panels. The race is to see who can throw balls through all the panels the fastest.
- Bomber Catch: Up to four players. Players throw a bomb around, and the player holding the bomb when it explodes loses one heart.
- High Score: One to two players. Players continue throwing balls in order to get the highest score. A bonus is given for throwing and catching without dropping the ball.
- Free Play: One to two players. A practice mode where players simply throw the ball around.
Reception
The game received a score of 63/100 at Metacritic indicating "mixed or average reviews".[2] Although Nintendo Life praised the presentation and controls, they otherwise felt that as a whole the game was shallow and repetitive.[4] IGN called the story mode of the game "heartwarming and unique", but also noted the repetitive nature of the game.[3] Wiiloveit.com thought much of the game, but the hefty price tag really got in the way of being able to recommend it strongly.[5]
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