In Lego Battles: Ninjago, players control six builders and seven heroes. Each hero has three versions, two of which must be researched. Two special abilities ("spells") can be used in these modes. Teams can also build five different buildings: the keep, the headquarters of the team; the brick bank, where builders can drop off bricks; the mine, which automatically produces bricks; the barracks, which produces heroes; and the tower, which fires projectiles. In addition, towers can have upgrades based on elements. The Ninjago story is based on ninja training and their quest to find the four golden weapons in the underworld. The skeleton story is based on the skeleton army (led by Samukai) searching for golden weapons.
The story is based on the Ninjago: Masters of Spinjitzu pilot episode (but with some minor differences). Some characters in the game are from different Lego themes; Agents, Mars Mission, etc.
Lego Battles: Ninjago received "mixed or average" reviews, according to review aggregator Metacritic.[2]
GamesRadar+'s Jason Kramer said "The real-time strategy component is great for beginners, but may come off as a bore for seasoned players and anyone who prefers fast-paced action over strategic planning."[4]
Andrew Brown at Nintendo World Report stated that "While the game can be quite enjoyable with patience and perseverance, the story premise is overdone and ridiculous, and Lego fans would be better off to play with the actual toy bricks."[1]
^ abcBrown, Andrew (17 May 2011). "LEGO Battles: Ninjago Review". Nintendo World Report. Archived from the original on 2 September 2021. Retrieved 2 September 2021.