The gameplay of the game is similar to Diablo and other hack and slash video games. The player is in a castle and must kill hundreds of enemies. Like in the first edition of Diablo, there are no skill trees in Hammerwatch. The player buys skills from traders across the maps. Hammerwatch has six character classes: paladin, wizard, ranger, thief, warlock and priest.
Development
The game was developed by Jochum Skoglund and Niklas Myrberg. It was mainly inspired by the Gauntlet games.[2]
The game was put on Steam Greenlight and was accepted on 17 April 2013.[3] A first beta was released in February 2013.[4][5]
An expansion for Hammerwatch, called Temple of the Sun, was released on 16 September 2014.[7] It was released for free, as a patch. It contains a new campaign that takes place in the desert. It adds new themes, bosses and challenges.
Reception
This section needs expansion. You can help by adding to it. (December 2014)
Hammerwatch received a score of 75/100 on GameFront[8] and a score of 7/10 on Destructoid.[1]Hammerwatch has an average rating of 72 out of 100 at Metacritic, based on 5 critic reviews.[9] It had 2,500 pre-orders and sold 12,000 units on the first 24 hours on Steam.[10]
The game was in the top 30 of the most anticipated indie games of 2013 on Destructoid.[11]
References
^ abPeter Hancock (4 September 2013). "Review: Hammerwatch". Destructoid. Archived from the original on 29 June 2015. Retrieved 17 June 2015.