Flight simulation video game

Screenshot from the FlightGear simulator

A flight simulation video game refers to the simulation of various aspects of flight or the flight environment for purposes other than flight training or aircraft development. A significant community of simulation enthusiasts is supported by several commercial software packages, as well as commercial and homebuilt hardware. Open-source software that is used by the aerospace industry like FlightGear, whose flight dynamics engine (JSBSim) is used in a 2015 NASA benchmark[1] to judge new simulation code to space industry standards, is also available for private use. A popular type of flight simulators video games are combat flight simulators, which simulate combat air operations from the pilot and crew's point of view. Combat flight simulation titles are more numerous than civilian flight simulators due to variety of subject matter available and market demand.

History and use

Arcades (1970s–1990s)

Prior to the rise of video games, Sega produced Jet Rocket (1970), a first-person arcade combat flight simulator electro-mechanical game (EM game) featuring cockpit controls that could move the player aircraft around a landscape displayed on a screen and shoot missiles onto targets that explode when hit.[2] The game displayed three-dimensional terrain with buildings, produced using special belt technology along with fluorescent paint to simulate a night view.[3] Upon its debut, the game was cloned by three arcade manufacturers.[4] Sega's last EM flight simulator was Heli-Shooter (1977), which combines the use of a CPU processor with electro-mechanical components, screen projection and audio tape deck. The gameplay involves the player piloting a helicopter using a throttle joystick (to accelerate and decelerate) and pedals (to maneuver left and right) across a realistic three-dimensional landscape and shooting at military targets across the landscape.[5][6]

Combat flight simulator video games began appearing in arcades from the late 1970s. In 1975, Taito released a simulator video game in arcades, Interceptor,[7] which was a crude arcade first-person combat flight simulator that involved using an eight-way joystick to aim with a crosshair and shoot at enemy aircraft that move in formations of two and scale in size depending on their distance to the player.[8]

In the late 1980s, it became a trend for arcade flight combat simulators to use hydraulic motion simulator arcade cabinets.[9][10] The trend was sparked by Sega's "taikan" games, with "taikan" meaning "body sensation" in Japanese.[10] Yu Suzuki's team at Sega (later known as Sega AM2) developed hydraulic motion simulator cockpit cabinets for flight combat games such as Space Harrier (1985), After Burner (1987) and the R360 games.[9][11]

Arcade flight simulator games began adopting 3D polygon graphics in the late 1980s, with titles such as Taito's Top Landing (1988).[12] Taito's Midnight Landing (1987) and Top Landing did not have air combat, but instead simulated a commercial airliner, while utilizing motion simulator cockpit cabinets. Arcade flight combat simulators later began adopting 3D polygons with Taito's Air Inferno (1990) and Steel Talons (1991) by Atari Games.[13]

Personal computers (1990s–present)

Flight simulators were among the first types of programs to be developed for early personal computers[14] and began adopting 3D polygon graphics in the early 1990s, with titles such as Stunt Island (1992), Star Wars: X-Wing (1993), and Strike Commander (1993).[15][16][17] The game world in flight simulators is often based on the real world.[18] However, they are often confined to one part of the game world by invisible boundaries. In some games, the aircraft simply halts in midair, while other games force the player to turn around. However, many games solve this boundary problem by wrapping the game world as a sphere.[18]

Although these games strive for a great deal of realism, they often simplify or abstract certain elements to reach a wider audience. Many modern fighter aircraft have hundreds of controls, and flight simulator games usually simplify these controls drastically. Further, certain maneuvers can knock a pilot unconscious or rip their aircraft apart, but games do not always implement these concerns.[18]

In the early 2000s, even home entertainment flight simulators had become so realistic that after the events of September 11, 2001, some journalists and experts speculated that the hijackers might have gained enough knowledge to steer a passenger airliner from packages such as Microsoft Flight Simulator. Microsoft, while rebutting such criticisms, delayed the release of the 2002 version of its hallmark simulator to remove the World Trade Center from its New York City scenery and even supplied a patch to delete the towers retroactively from earlier versions of the sim.

The advent of flight simulators as home video game entertainment has prompted many users to become "airplane designers" for these systems. As such, they may create both military or commercial airline airplanes, and they may even use names of real life airlines, as long as they do not make profits out of their designs. Many other home flight simulator users create fictional airlines, or virtual versions of real-world airlines, so called virtual airlines. These modifications to a simulation generally add to the simulation's realism and often grant a significantly expanded playing experience, with new situations and content. In some cases, a simulation is taken much further in regards to its features than was envisioned or intended by its original developers. Falcon 4.0 is an example of such modification; "modders" have created whole new warzones, along with the ability to fly hundreds of different aircraft, as opposed to the single original flyable airframe.

One way that users of flight simulation software engage is through the internet. Virtual pilots and virtual air traffic controllers take part in an online flying experience which attempts to simulate real-world aviation to a high degree. There are four networks where this sort of play is possible, the most popular ones being VATSIM and IVAO. The virtual airspace provided by both organizations provides users a low barrier of entry. This allows any member, regardless of skill, the ability to fly without worrying if something goes wrong. The provided airspace on both networks covers the entire globe, VATSIM is generally regarded to have better coverage of North America, Europe, and Australia, while at IVAO pilots and controllers generally fly and control in Africa and South America, in addition to Europe. Both networks receive 600 to 900 ATC and pilot connections daily.

Video game consoles (1990s–present)

Much rarer but still notable are flight simulators available for various game consoles. Successful examples of these are the Pilotwings series by Nintendo and the Ace Combat series by Namco. While generally not as complex as PC based simulators, console flight simulators can still be enjoyable to play, though their 'simulation' status is disputed by many in the flight simulation community. In 2020, Microsoft released Microsoft Flight Simulator 2020 to Xbox consoles, increasing the presence of flight simulators on console devices.

Homebuilt cockpits

A homebuilt simulator

Often referred to as Simpits, home cockpit building is a common hobby among simulator pilots. Simpits range in complexity from a single computer, with some effort to create a permanent area for simulation, through to complete cockpit reconstruction projects utilizing multiple systems. The growth in home cockpit complexity and realism has been further fueled by the opening up of the simulation software packages with published SDKs (Software Development Kits) now common.

A homebuilt Boeing style simulator utilizing generic hardware

The push for higher realism in desktop simulation, often fueled by real pilots looking to practice cheaply at home, has led to a wide array of suppliers growing up to satisfy the demand. Hardware is available from a variety of commercial sources ranging from yokes, throttles and pedals, through to radios, lights and complete instruments. This home use hardware is rarely certified for flight training, so the hours spent practicing in the simpit will not count towards a pilot's hours. However it is widely utilized as an unofficial training aid, allowing realistic procedures practice, as well as the opportunity to complete visual or IMC approaches prior to a real world flight. This can help make a pilot's real-world flight time safer and more productive.[19] Professional opinion is divided about how effective this home simulation can be against real world flight, and this has been a subject of debate in popular flying magazines such as 'Pilot' through 2007.

For those wishing more than a desktop simulator, replica panels are commercially available mimicking those found in a modern airliners such as a Boeing or Airbus. These panels will either fit into a real cockpit section, which some large scale home simulators are built into, or will be mounted in a home constructed cockpit frame, normally made from wood. With most modern airliners now using Glass Cockpit type displays it is relatively simple to replicate the displays in software, outputting them via multi head graphics cards or networked PCs to cheaply available LCD monitors mounted behind the panel. To the casual observer it can be hard to tell a homebuilt static simulator and a commercial one apart.

A homebuilt Airbus simulator cockpit

Where commercial panels or controls do not exist, simulator builders will often create their own out of wood or similar easily worked materials. Another common route for sourcing the specific hardware needed in a simulator, and one used by the commercial sector as well, is to obtain a real component from a scrapyard and convert it for PC input. Interface hardware for these home-made controls is directly available from commercial suppliers, or can be obtained by dismantling cheap joysticks or similar components and rewiring them. Some home builds will even incorporate motion platforms, although unlike commercial simulators these are normally more limited in motion, and often rely on electrical motors as opposed to hydraulics.

Beyond the hardware of home cockpits, most flight simulator software can simulate modern aircraft systems to a very high standard in addition to the basic flight dynamics, providing accurate recreations of, among others, the FMC (Flight Management Computer), autopilot and engine management systems. With additional hardware and add-in software this may be extended further, for example into a fully functional overhead panel requiring real-world check lists to be followed for engine start-up and flight with a full flight deck crew.

Space flight simulators

Delta-Glider, a fictional vessel in Orbiter

As space is a natural extension of airspace, space flight simulators may be treated as an extension of flight simulators' genre. There is a considerable interdependence between those two kinds of simulators, as some flight simulators feature spacecraft as an extension and some space flight simulators may feature realistic atmospheric flight simulation engines. For instance, in 2013 a hobbyist space flight simulator project was realized under usage of Pioneer simulation software.[20]

Home software

Flight simulator software is largely on PC, however mobile flight simulators are also increasingly popular, with Infinite Flight, X-Plane Mobile competing with the PC simulators.

Some PC flight simulators can use mobile devices or additional PCs as additional interfaces for display and control, including the touch interfaces on smartphones. Existing mapping applications can be set to interface with PC flight simulators like X-Plane or FlightGear to create a moving map. FlightGear can recreate map interfaces, instrument panels or control interfaces on any mobile device that supports a browser[21] or through a dedicated mobile application.[22][23]

Flight and space flight simulators

  • FlightGear is a free and open-source flight simulator that also simulates space flight in Earth's orbit, and is actively maintained by a large user community. FlightGear is used professionally in Aerospace engineering and research, with a flight dynamics engine (JSBSim) that is used in a 2015 NASA benchmark[1] to judge new simulation code to the standards of the space industry, but is freely available. The FlightGear project receives development from people with scientific and engineering backgrounds, and is open to contributions from any source due to its nature. With regards to space flight, FlightGear can accurately handle speeds from transonic to high hypersonic or re-entry regimes with a flight dynamics engine that can incorporate windtunnel data or computational fluid dynamics, and uses a 3D model of gravity used for spaceflight based on spherical harmonics which can simulate the twisting force caused by gravity varying over a craft. Of particular note is FlightGear's Space Shuttle project,[24] whose simulation is backed by NASA windtunnel data and is the most detailed and accurate simulation outside of NASA's internal ones.[25][26][27] FlightGear also runs on Raspberry Pi from Pi 4 onwards[28][29] through a special stripped-down version.
  • Microsoft Flight Simulator series, Microsoft Flight Simulator X includes space as an area to be discovered, with a payware Space Shuttle add-on also being available. The series' latest installment, simply called Microsoft Flight Simulator, was released on August 18, 2020.
  • X-Plane, a realistic simulator developed by Laminar Research since 1993 which also includes a Space Shuttle and Mars flight simulators
  • Kerbal Space Program, spacecraft and aircraft construction and flight simulator; initially space-focused, but the addition of air-breathing engines and lift surfaces made atmospheric flight practical. The simulation is of a fictitious world and not based on the real world or solar system, and the idea is more to preserve some of the concepts of space flight while allowing entertaining gameplay

Flight simulators

Space flight simulators

Smartphone and Web browser flight simulators

Combat flight simulators

Arcade-style

Non-combat

Combat racing

Combat

See also

References

  1. ^ a b "Further Development of Verification Check-casesforSix-Degree-of-Freedom Flight Vehicle Simulations" (PDF). NASA Engineering and Safety Center Academy. 2015. Archived (PDF) from the original on March 10, 2021.
  2. ^ Jet Rocket at the Killer List of Videogames
  3. ^ "SEGA JET ROCKET(セガジェットロケット)". Sega (in Japanese). Archived from the original on 2021-10-02. Retrieved 2 May 2021.
  4. ^ "Did you know that Sega was started by an American?". Next Generation. No. 24 (December 1996). 19 November 1996. pp. 6–10.
  5. ^ "Thrills On A Grand Scale With Heli-Shooter". Sega. 1977. Archived from the original on 2021-10-02. Retrieved 16 May 2021.
  6. ^ "Sega Beginning Shipment Of New 'Heli-Shooter' & 'Sega Soccer' Games" (PDF). Cash Box. December 31, 1977. p. 146. Archived from the original (PDF) on 2021-05-16.
  7. ^ "Tomohiro Nishikado's biography at his company's web site". Dreams, Inc. Archived from the original on 2009-04-01. Retrieved 2011-03-27.
  8. ^ Interceptor at the Killer List of Videogames
  9. ^ a b "Sega's Wonderful Simulation Games Over The Years". Arcade Heroes. 6 June 2013. Archived from the original on 2021-10-02. Retrieved 22 April 2021.
  10. ^ a b Horowitz, Ken (6 July 2018). The Sega Arcade Revolution: A History in 62 Games. McFarland & Company. pp. 96–9. ISBN 978-1-4766-3196-7.
  11. ^ Lendino, Jamie (27 September 2020). Attract Mode: The Rise and Fall of Coin-Op Arcade Games. Steel Gear Press. p. 331.
  12. ^ Arsenault, Dominic (2017). Super Power, Spoony Bards, and Silverware: The Super Nintendo Entertainment System. MIT Press. p. 129. ISBN 978-0-262-03656-6.
  13. ^ "Looking At Taito's history As They Turn 60". Arcade Heroes. 2013-08-27. Archived from the original on 2021-10-02. Retrieved 19 May 2021.
  14. ^ Barton, Matt; Bill Loguidice (April 7, 2009). "The History of Elite: Space, the Endless Frontier". Gamasutra. Archived from the original on 2021-10-02. Retrieved 2009-12-27.
  15. ^ "The Making of Stunt Island". fabiensanglard.net. Retrieved 2024-09-09.
  16. ^ "Strike Commander: Interview with Frank Savage". fabiensanglard.net. Retrieved 2024-09-09.
  17. ^ "RSI Museum: Twenty Years of Strike Commander - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42". RSI Museum: Twenty Years of Strike Commander - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42. Retrieved 2024-09-09.
  18. ^ a b c Rollings, Andrew; Ernest Adams (2006). Fundamentals of Game Design. Prentice Hall. Archived from the original on 2021-10-02.
  19. ^ Herd, Andrew (2004-11-09). "Flight Training software". Pilot. Archant Specialist. Archived from the original on 2007-12-19. Retrieved 2007-10-26.
  20. ^ Amazing dad builds son a spaceship simulator by Michelle Starr on cnet.com (April 11, 2013)
  21. ^ "Phi - FlightGear wiki". wiki.flightgear.org. Archived from the original on 2021-10-02. Retrieved 2021-03-11.
  22. ^ "List of Android apps to use with FlightGear - FlightGear wiki". wiki.flightgear.org. Archived from the original on 2021-10-02. Retrieved 2021-03-11.
  23. ^ "Yoke for FlightGear - FlightGear wiki". wiki.flightgear.org. Archived from the original on 2021-10-02. Retrieved 2021-03-11.
  24. ^ "Space Shuttle - FlightGear wiki". wiki.flightgear.org. Archived from the original on 2021-10-02. Retrieved 2021-03-10.
  25. ^ "An experience like no other… – FlightGear Flight Simulator". 18 December 2015. Archived from the original on 2021-10-02. Retrieved 2021-03-10.
  26. ^ "FlightSim.Com - FlightGear Space Shuttle Project". www.flightsim.com. Retrieved 2021-03-10.
  27. ^ "FlightSim.Com - FlightGear - Visiting the ISS". www.flightsim.com. Retrieved 2021-03-10.
  28. ^ "Howto:Build and run FlightGear on Raspberry Pi 4 - FlightGear wiki". wiki.flightgear.org. Archived from the original on 2021-10-02. Retrieved 2021-03-11.
  29. ^ June 2020, Ash Puckett 27 (27 June 2020). "Introducing Pi Commander: The Raspberry Pi Flight Simulator". Tom's Hardware. Archived from the original on 11 March 2021. Retrieved 2021-03-11.{{cite web}}: CS1 maint: numeric names: authors list (link)
  30. ^ "ELITE Simulation Solutions".
  31. ^ "License Options – Prepar3D". Prepar3d.com. Archived from the original on 11 March 2021. Retrieved 2021-03-11.
  32. ^ "Frequently Asked Questions – Prepar3D". Archived from the original on 11 March 2021. Retrieved 2021-04-10.
  33. ^ "PREPAR3D PROFESSIONAL PLUS END USER LICENSE AGREEMENT". secure.prepar3d.com. Retrieved 2021-04-10.
  34. ^ "PREPAR3D PROFESSIONAL PLUS END USER LICENSE AGREEMENT". secure.prepar3d.com. Archived from the original on 28 September 2020. Retrieved 2021-04-10.
  35. ^ "PREPAR3D PROFESSIONAL PLUS END USER LICENSE AGREEMENT". secure.prepar3d.com. Retrieved 2021-04-10.
  36. ^ "Prepar3D Store – Product Catalog – Prepar3D". Retrieved 2022-03-03.
  37. ^ "Prepar3D Forums - Prepar3D Boards". www.prepar3d.com. Retrieved 2022-03-03.
  38. ^ "Hangsim for Windows (1998)".

Read other articles:

County in West Virginia, United States County in West VirginiaPreston CountyCountyPreston County CourthouseArthurdale New Deal CommunityCheat RiverCranesville Swamp PreserveJames Clark McGrew House in Kingwood FlagSealLocation of Preston County in West VirginiaWest Virginia's location within the U.S.Coordinates: 39°28′N 79°40′W / 39.47°N 79.67°W / 39.47; -79.67Country United StatesState West VirginiaFoundedJanuary 19, 1818Named forJames Patton Preston...

 

Aquiles en Esciros Achille in SciroGénero Ópera seriaActos Tres actosBasado en Achille in SciroPublicaciónIdioma ItalianoMúsicaCompositor Carlo Ignazio MonzaPuesta en escenaLugar de estreno Teatro Regio Ducal (Milán)Fecha de estreno 4 de febrero de 1764Personajes Licomedes (tenor) Deidamía (soprano) Aquiles (mezzosoprano) Ulises (sopranista) Teagene (sopranista) Nearco (sopranista) Arcade (sopranista)Libretista Pietro Metastasio[editar datos en Wikidata] Aquiles en Esciro...

 

König Friedrich August II. von Sachsen auf einem Gemälde von Carl Vogel von Vogelstein, um 1836 Friedrich August II. – gebürtig Prinz Friedrich August Albert Maria Clemens Joseph Vincenz Aloys Nepomuk Johann Baptista Nikolaus Raphael Peter Xaver Franz de Paula Venantius Felix von Sachsen – (* 18. Mai 1797 in Weißensee,[1] Kurfürstentum Sachsen; † 9. August 1854 in Brennbichl in Tirol) aus dem Haus der albertinischen Wettiner war von 1836 bis zu seinem Tode dritter König vo...

CeCe BellisBellis, 2015Nama lengkapCatherine Cartan BellisKebangsaan Amerika SerikatTempat tinggalLake Nona, FloridaLahir08 April 1999 (umur 24)San Francisco, CaliforniaTinggi168 m (551 ft 2 in)Memulai proSeptember 2016[1]PensiunJanuari 2022PelatihTom GutteridgeTotal hadiahUS$ 1,431,153TunggalRekor (M–K)138–67 (67.32%)GelarWTA Challenger, 7 ITFPeringkat tertinggiNo. 35 (14 Agustus, 2017)Hasil terbaik di Grand Slam (tunggal)Australia Terbuka3R (2020)Prancis...

 

2019年度の幸福度指数 (HPI) によって識別された世界地図。幸福度指数が高い国ほど明るい緑色で示され、指数が低い国ほど暗い茶色で示されている。 地球幸福度指数(ちきゅうこうふくどしすう、英語: Happy Planet Index HPI)とは、ニュー・エコノミクス財団(NEF:New Economics Foundation(英語版))が公表している、国民の満足度や環境への負荷などから「国の幸福度」を...

 

Marvel Comics fictional character For other uses, see Topaz (disambiguation). Comics character TopazTopaz (left) alongside Satana Hellstrom (middle) and Jennifer Kale (right).Cover of Witches #4 (July 2004).Art by Mike Deodato.Publication informationPublisherMarvel ComicsFirst appearanceWerewolf By Night vol.1 #13(January 1974)Created byMarv Wolfman (writer)Mike Ploog (artist)In-story informationAlter egoUnknownSpeciesHumanTeam affiliationsWitchesPartnershipsDoctor StrangeJack RussellNotable ...

Todi Entidad subnacional Vista de Todi Escudo TodiLocalización de Todi en Italia TodiLocalización de Todi en Umbría Coordenadas 42°47′00″N 12°25′00″E / 42.783333333333, 12.416666666667Capital TodiIdioma oficial ItalianoEntidad Comuna de Italia • País  Italia • Región  Umbría • Provincia PerugiaFracciones listaMunicipios limítrofes Acquasparta (TR), Avigliano Umbro (TR), Baschi (TR), Collazzone, Fratta Todina, Gualdo Cattaneo, Mar...

 

Substance that stops bleeding An antihemorrhagic (British English: antihaemorrhagic) agent is a substance that promotes hemostasis (stops bleeding).[1] It may also be known as a hemostatic (also spelled haemostatic) agent.[2] Antihemorrhagic agents used in medicine have various mechanisms of action: Systemic drugs work by inhibiting fibrinolysis or promoting coagulation. Locally acting hemostatic agents work by causing vasoconstriction or promoting platelet aggregation. Medica...

 

この項目には、一部のコンピュータや閲覧ソフトで表示できない文字(Microsoftコードページ932(はしご高))が含まれています(詳細)。 河井寛次郎かわい かんじろう 1950年(昭和25年)頃誕生日 (1890-08-24) 1890年8月24日出生地 島根県能義郡安来町死没地 京都府京都市東山区[1]国籍 日本運動・動向 民藝運動芸術分野 陶芸、民芸出身校 東京高等工業学校窯業科代表...

Shopping mall in Kuala Lumpur, MalaysiaPlaza Low YatThe northern and main entrance of Plaza Low YatLocationImbi, Kuala Lumpur, MalaysiaOpening date1999[1]No. of stores and services~400[1]No. of anchor tenants2Total retail floor area28,800 m2 (310,000 sq ft)[1]No. of floors7Public transit access MR5  Imbi Monorail stationWebsiteplazalowyat.com Plaza Low Yat is a shopping centre specializing in electronics and IT products in Kuala Lumpur, Malaysi...

 

Animated television series SilverwingDVD cover[1]Genre Animation Fantasy Based onSilverwingby Kenneth OppelWritten by Gary Jones Richard Side Directed byKeith InghamVoices of Bill Switzer Sharon Alexander Randall Carpenter Richard Newman Michael Dobson Pam Hyatt Shirley Millner Richard Ian Cox Ian James Corlett Matt Hill Lee Tockar Candus Churchill Stevie Vallance Composers Brian Carson Ari Wise Country of origin Philippines Canada Original languageEnglishNo. of seasons1No. of episode...

 

Vitalearcivescovo della Chiesa cattolica  Incarichi ricopertiArcivescovo di Milano  Natoa Milano Deceduto555 a Milano   Manuale Vitale (Milano, ... – Milano, 555) fu arcivescovo di Milano dal 552 fino alla sua morte. Indice 1 Note biografiche 2 Note 3 Bibliografia 4 Voci correlate Note biografiche Poche e frammentarie sono le notizie sul vescovo milanese Vitale. Secondo un antico Catalogus archiepiscoporum Mediolanensium[1], il suo episcopato si colloca tra quelli di ...

2011 ACC men's basketball tournament2011 ACC Tournament logoClassificationDivision ISeason2010–11Teams12SiteGreensboro ColiseumGreensboro, North CarolinaChampionsDuke Blue Devils (19th title)Winning coachMike Krzyzewski (13th title)MVPNolan Smith (Duke)TelevisionESPN/Raycom SportsACC men's basketball tournaments← 20102012 → The 2011 ACC men's basketball tournament, a part of the 2010–11 NCAA Division I men's basketball season, took place from March 10 t...

 

Xiaomi Redmi Note (3G)Xiaomi Redmi Note 4GXiaomi Redmi Note Prime Кодове ім'я Redmi Note: lcsh92Redmi Note 4G: diorRedmi Note Prime: hermesБренд RedmiВиробник XiaomiСерія Redmi NoteСумісні мережі GSM, 3G, 4G (LTE) (крім 3G версії)Дата представлення Redmi Note: березень 2014; 9 років тому (2014-03)Redmi Note 4G: серпень 2014; 9 років тому (2014-08)Re...

 

City in Bizerte Governorate, TunisiaBizerte بنزرتBinzartCityBizerte From top, left to right: View of Bizerte from Ksiba , Bizerte Corniche, Old port od Bizerte, Bizerte Center, The gouvenorate local, Bizerte Bridge.BizerteLocation in TunisiaShow map of TunisiaBizerteBizerte (Africa)Show map of AfricaCoordinates: 37°16′40″N 9°51′50″E / 37.27778°N 9.86389°E / 37.27778; 9.86389Country TunisiaGovernorateBizerte GovernorateDelegation(s)Bizerte North, B...

2018 murder in Slovakia Murder of Ján KuciakHouse of Ján Kuciak and Martina Kušnírová in Veľká MačaDate21 February 2018[1]OutcomeResignation of the Prime Minister, Robert Fico, and his cabinetDeathsJán Kuciak (aged 27)Martina Kušnírová (aged 27)BurialGregorovce (Kušnírová)Štiavnik (Kuciak)Convictions Zoltán Andruskó: 15 years Miroslav Marček: 25 years Tomáš Szabó: 25 years Ján Kuciak (17 May 1990 – 21 February 2018) was a Slovak investigative journalist. Kucia...

 

البنك الوطني الأوكراني شهد تاريخ القطاع المصرفي في أوكرانيا اعتبارًا من أواخر العقد الأول من القرن الواحد والعشرين عدة فترات من الاندماجات والاستحواذات المصرفيَّة المتفاوتة في طبيعتها.[1] بلغ عدد المصارف العاملة في أوكرانيا 117 مصرفًا اعتبارًا من مطلع عام 2016، في حين بل...

 

Vlag van die Oranje-Vrystaat Met die ondertekening van die Bloemfontein-konvensie op 23 Februarie 1854 het die Oranjerivier-soewereiniteit amptelik 'n onafhanklike staat onder nominale Britse opperheerskappy geword, genaamd die Oranje-Vrijstaat. Op 11 Maart 1854 het die Britte die gebied van die nuwe staat verlaat. Die verteenwoordigers van die burgers van die Oranje-Vrijstaat het Josias Philip Hoffman tot voorsitter van die voorlopige regering verkies. Na die finalisering van die struktureri...

Battle of WładypolPart of the Soviet Invasion of Poland in the European theatre of World War IIPolish prisoners of war captured by the Red Army during the Soviet invasion of Poland in 1939Date27 September 1939LocationWładypol near Sambor, Lwów Voivodeship, PolandResult Soviet victoryBelligerents  Soviet Union  PolandCommanders and leaders Ivan Tyulenev Władysław AndersUnits involved 12th Army Cavalry Operational Group→ 26th Uhlans→ 27th UhlansStrength ca. 2500Casualties and...

 

This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages) This article includes a list of references, related reading, or external links, but its sources remain unclear because it lacks inline citations. Please help to improve this article by introducing more precise citations. (October 2023) (Learn how and when to remove this template message) This article relies largely or entirely on a single so...

 

Strategi Solo vs Squad di Free Fire: Cara Menang Mudah!