Japanese artist and illustrator
Yoji Shinkawa (Japanese : 新川洋司 , Hepburn : Shinkawa Yōji , born December 25, 1971) is a Japanese artist. He is best known as the lead character and mecha designer for the Metal Gear franchise. He has collaborated with Hideo Kojima on many of his games.
Biography
Shinkawa was born in Hiroshima on December 25, 1971.[ 1] He began working at Konami after graduating from Kyoto Seika University .[ 2] He first worked as a debugger for the PC-98 version of Policenauts . He moved on to serve as art director for the later console ports of the game, and as the lead character and mecha designer for the Metal Gear series.[ 1] He served as the art director for all Metal Gear Solid games, while providing character designs for Metal Gear Solid: Portable Ops and Metal Gear Rising: Revengeance . He is the lead artist and character designer for Kojima Productions .
Shinkawa was inspired by anime and manga artists like Yoshikazu Yasuhiko and Yoshitaka Amano ,[ 3] and western artists such as Frank Miller , Aubrey Beardsley and Willy Pogany .[ 3] He drew inspiration from French artists such as Mœbius . Shinkawa used felt-tip pens, especially the Pentel Brush Pen, as well as Adobe Photoshop and Corel Painter .[ 2] He is a fan of heavy metal , and artists such as Megadeth , Rage , Killswitch Engage and Yngwie Malmsteen .[ 2] [ 4]
Works
Video games
Year
Title
Role
1994
Policenauts
Mechanical design
1998
Metal Gear Solid
Art director, character design, mechanical design
2000
Metal Gear: Ghost Babel
Illustrator
2001
Zone of the Enders
Mechanical design
Metal Gear Solid 2: Sons of Liberty
Art director, character design, mechanical design
2003
Zone of the Enders: The 2nd Runner
Art director, mechanical design
2004
Fu-un Shinsengumi
Illustrator
Metal Gear Solid 3: Snake Eater
Art director, character design, mechanical design
2005
Fu-un Bakumatsu-den
Illustrator
2006
Metal Gear Solid: Portable Ops
Character design
2008
Metal Gear Solid 4: Guns of the Patriots
Art director, character design, mechanical design
2010
Metal Gear Solid: Peace Walker
2013
Metal Gear Rising: Revengeance
Character concept design
2014
Metal Gear Solid V: Ground Zeroes
Art director, character design, mechanical design
2015
Metal Gear Solid V: The Phantom Pain
2017
Call of Duty: Black Ops III - Zombies Chronicles
Illustrator
2019
Left Alive
Character design[ 5]
Death Stranding
Art director, character design, mechanical design
2025
Death Stranding 2: On The Beach
Other works
Novels
Urban Hercules (illustrations)
Metal Gear Solid (cover illustration)
Metal Gear Solid: Peace Walker (cover and interior illustrations)
Metal Gear Solid Substance I: Shadow Moses (cover illustration)
Metal Gear Solid Substance II: Manhattan (cover illustration)
Metal Gear Solid: The Phantom Pain (cover illustration)
Point of Impact (cover illustration, 2013 Fusosha Mystery edition)
Films
Toys
Frame Arms/Frame Arms Girl (mecha/character design for Byakko)
Project M (mecha/character designer for Takara Tomy)
Trading cards
Magic: The Gathering – Kamigawa: Neon Dynasty (Satoru Umezawa)
Magic: The Gathering – Special Guest: Yoji Shinkawa Secret Lair (Phyrexian Metamorph, Tezzeret the Seeker, Skullclamp, Solemn Simulacrum)
References
Bibliography
The Art of Metal Gear Solid
The Art of Metal Gear Solid 2
The Art of Metal Gear Solid 1.5
The Art of Metal Gear Solid: The Original Trilogy
Metal Gear Solid 4: Guns of the Patriots: Master Art Work
Metal Gear Solid: Peace Walker: Official Art Works
The Art of Metal Gear Solid V
Visual Works of Anubis: Zone of the Enders
The Art of Yoji Shinkawa Volumes 1-3
External links