Double Domination: In this mode, both teams must control two points on the map for ten seconds in order to score. A point can be taken by walking into its symbol, A or B. NPCs can be ordered to go to a certain point.
Survival: 1 vs 1 deathmatch with more players than usual. As each round ends, the losing player is made to join a queue of spectators, while the winner remains in the game until killed. The winner is the first player to reach a predetermined score.
Bombing Run: The player's team must score by placing the ball in the enemy force's goal. The bombing gun regenerates health as the offensive player moves, giving him additional lifespan to reach the enemy goal. Once the enemy goal is reached, the offensive player can run into it to score seven points for their team. Shooting the bomb into the enemy goal earns three points.
The game received "generally favorable" reviews, according to video game review aggregatorMetacritic.[9] It was nominated for GameSpot's annual "Best Online Game" and "Best Shooter" awards among Xbox games, both of which went to MechAssault.[14]