Cloudgine was founded in 2012 by Dave Jones, best known as the co-creator of the Grand Theft Auto and Crackdown video game series, Maurizio Sciglio and Marco Anastasi.[1] All three were previously employed by Realtime Worlds and worked on APB: All Points Bulletin (2010), of which Jones as creative director. Cloudgine prioritises on real-time cloud computing technologies, which can be integrated into video games to allow complex calculations to be executed on inferior hardware.[2]
Their first game, Crackdown 3, was announced by Microsoft Studios at the June 2014 Electronic Entertainment Expo.[3] Bearing the working title Crackdown, the game was announced to release for Xbox One at an unspecified date.[4] Although the game was later scheduled for a 2016 release,[5] it had been delayed into February 2019,[6][7] and was additionally released on Microsoft Windows.[8] The game makes extensive use of Cloudgine's proprietary cloud computing technology, which they claim makes the game able to process physics calculations thirteen times as fast as with a standard Xbox One.[9][10] Meanwhile, Oculus Studios released the Cloudgine-developed freewareOculus Touch game Toybox in December 2016.[11]
In January 2018, it was announced that Cloudgine had been acquired by Epic Games for an undisclosed sum.[12][13] Epic Games plans to natively integrate Cloudgine's technology into their game engine, Unreal Engine.[14]