Version
Final code points[a]
Count
L2 ID
WG2 ID
Document
7.0
U+111E1..111F4
20
L2/97-018
N1473R
Everson, Michael (1997-03-01), Proposal for encoding the Sinhala script in ISO/IEC 10646 (revision 1)
L2/97-030
N1503 (pdf , doc )
Umamaheswaran, V. S.; Ksar, Mike (1997-04-01), "8.6", Unconfirmed Minutes of WG 2 Meeting #32, Singapore; 1997-01-20--24
L2/99-010
N1903 (pdf , html , doc )
Umamaheswaran, V. S. (1998-12-30), Minutes of WG 2 meeting 35, London, U.K.; 1998-09-21--25
L2/07-002R
N3195R
Everson, Michael (2007-02-08), Proposal to add archaic numbers for Sinhala to the BMP of the UCS
L2/07-015
Moore, Lisa (2007-02-08), "Archaic numbers for Sinhala (C.12)", UTC #110 Minutes
L2/08-007
Inclusion of archaic Sinhala numerals in the Sinhala character code range , 2008-01-07
L2/08-068
Dias, Gihan (2008-01-28), Archaic Sinhala Numerals
L2/08-105
Observations on the Encoding of Archaic Sinhala Numerals in Unicode/UCS , 2008-02-05
L2/08-003
Moore, Lisa (2008-02-14), "Archaic Sinhala Numerals", UTC #114 Minutes
L2/10-165
Dias, Gihan (2010-05-03), Preliminary Proposal to Encode Sinhala Digits and Numerals
L2/10-301
N3876
Proposal to add archaic numbers for Sinhala to the BMP and SMP of the UCS , 2010-08-08
L2/10-312
Dias, Gihan (2010-08-10), Proposal to Encode Sinhala Archaic Numerals and Numbers
L2/10-337
N3888
Proposal to include Sinhala Numerals to the BMP and SMP of the UCS , 2010-08-19
N3888-A
Senaweera, L. N. (2010-09-10), Sri Lanka's proposal on Sinhala Numerals for inclusion in Information Technology - Universal Multiple Octet Coded Character Set, ISO/IEC 10646 : 2003
N3888-B
Unicode Character Properties of Sinhala Lith Illakkam (Sinhala Astrological Digits) and Sinhala Illakkam or Sinhala Archaic Numbers
L2/10-433
Wijayawardhana, Harsha; et al. (2010-10-23), RE: Background information on the use of Sinhala Numerals (L2/10-337)
L2/10-416R
Moore, Lisa (2010-11-09), "Sinhala Numerals", UTC #125 / L2 #222 Minutes
N3903 (pdf , doc )
"M57.14", Unconfirmed minutes of WG2 meeting 57 , 2011-03-31
^ Proposed code points and characters names may differ from final code points and names