JaJaMaru no Daibouken (じゃじゃ丸の大冒険, "JaJaMaru's Great Adventure")[2] is a Family Computer video game that was released exclusively for a Japanese market in 1986.
The player controls a red ninja, JaJaMaru, as he progress through a series of Japanesque levels defeating evil spirits that have spread across the land.[3] The player can even ride his faithful frog if he can recover it from hiding.[3]
The player becomes transparent and invincible against enemies in addition to their attacks.
Dolly
The player can jump longer distances and at higher speed.
Super Shuriken
Expands the range of the "Fixed Time Shuriken". It helps to kill different enemies and their souls can be taken. Also enables every enemy to blow down to size.
Flash
Items such as flashlights. The player can stock up on flashlights and use at any time at the enemy.
Diamond
Adds a certain amount to the player's score.
Adaptations
JaJaMaru no Daibouken was one of the video games bases for the manga Famicom Rocky published by Coro Coro Comics from 1985 to 1987.
In 1986, JaJaMaru no Daibouken was adapted as a manga by Ōno Katsuhiko. It was released in the Number 12 of part collection Hisshō Tekunikku Kan Peki-ban (必勝テクニック完ペキ版) and published by Wan Pakku Comics.