Flare Technology first worked for Amstrad before developing a technology-demonstrator system called Flare One.[1] The Flare One was intended as a home computer or games console with extensive audio and video capabilities.
Related to the Loki project they had worked on previously at Sinclair Research, which in turn was derived from the ZX Spectrum home computer, Flare One was based around a ZilogZ80B CPU (working as an 8-bit-per-pixel blitter and a video controller) and a custom 16-bit DSP chip (responsible for 8 channel sound and 3D computation), 1 MB or RAM, with a display resolution of 256 x 256 with 256 colors or 512 x 256 with 16 colors, and an expected price of £200 in 1988.[2][3][4]