Christian Whitehead, also known as The Taxman,[1] is an Australian video game programmer and designer.[2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania. In late 2018, Whitehead co-founded indie development studio Evening Star, which launched its first game, Penny's Big Breakaway, in early 2024.
Career
In 2006, Whitehead worked as a freelance 3D animator with the company Kine Graffiti. Since 2009, he has focused on game development, developing various fangames based on the Sonic the Hedgehog series.[3] In 2009, Whitehead produced a "proof-of-concept" video of Sonic CD running on an iPhone using his own custom engine, the "Retro Engine".[4][5] In an interview with Steven O'Donnell of Good Game: Spawn Point, Whitehead proclaims that he spent "about a year or so" convincing Sega to let him work on the Sonic CD port.[6] In 2009, a video regarding Sonic CD from Whitehead was taken down, leading Eurogamer to report that Whitehead possibly faced a cease and desist letter from Sega, which Whitehead claimed was false.[7][6] The port was released for Xbox 360, PlayStation 3, iPhone and Android in 2011.[7] His remake was so successful that he, along with developer Simon "Stealth" Thomley of the studio Headcannon, would later be commissioned to remaster Sonic the Hedgehog and Sonic the Hedgehog 2 for mobile devices.[5]
Although he, along with Headcannon, released a proof-of-concept video for a Sonic the Hedgehog 3 remaster in 2014, Sega did not greenlight the port.[8] In 2015, it was announced that Whitehead would be involved in his first non-Sonic game, Freedom Planet 2.[9] In 2017, Whitehead, in collaboration with Headcannon and PagodaWest Games, developed and released their own original title in the Sonic series, titled Sonic Mania.[10][11] In 2018, Sonic Mania was re-released as Sonic Mania Plus, which added additional content to the original game. Sonic Mania Plus was developed by Whitehead, Headcannon, PagodaWest Games, and the now included Hyperkinetic Studios.[12] Whitehead also contributed to the development of Sonic Origins, providing a new version of the engine used in the remasters.[13]
In late 2018, Whitehead and other development members behind Sonic Mania founded their own studio Evening Star,[14][15] where he serves as creative director and lead engine architect.[15] In 2022, the studio signed a publishing deal with Private Division; their first title, Penny's Big Breakaway, was released in 2024.
^ abO'Donnell, Steven (10 September 2017), "Making Sonic Mania", Good Game: Spawn Point, retrieved 10 February 2018
^ abParkin, Simon (22 December 2011). "Sonic CD Review". Eurogamer. Retrieved 21 April 2017. However, after a few weeks, Whitehead's website was taken offline, as was the YouTube video he released to show off his work. It seemed as though Sega's lawyers had issued a cease-and-desist and ordered his work to be scrapped.