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Berkeley sockets

A Berkeley (BSD) socket is an application programming interface (API) for Internet domain sockets and Unix domain sockets, used for inter-process communication (IPC). It is commonly implemented as a library of linkable modules. It originated with the 4.2BSD Unix operating system, which was released in 1983.

A socket is an abstract representation (handle) for the local endpoint of a network communication path. The Berkeley sockets API represents it as a file descriptor (file handle) in the Unix philosophy that provides a common interface for input and output to streams of data.

Berkeley sockets evolved with little modification from a de facto standard into a component of the POSIX specification. The term POSIX sockets is essentially synonymous with Berkeley sockets, but they are also known as BSD sockets, acknowledging the first implementation in the Berkeley Software Distribution.

History and implementations

Berkeley sockets originated with the 4.2BSD Unix operating system, released in 1983, as a programming interface. Not until 1989, however, could the University of California, Berkeley release versions of the operating system and networking library free from the licensing constraints of AT&T Corporation's proprietary Unix.

All modern operating systems implement a version of the Berkeley socket interface. It became the standard interface for applications running in the Internet. Even the Winsock implementation for MS Windows, created by unaffiliated developers, closely follows the standard.

The BSD sockets API is written in the C programming language. Most other programming languages provide similar interfaces, typically written as a wrapper library based on the C API.[1]

BSD and POSIX sockets

As the Berkeley socket API evolved and ultimately yielded the POSIX socket API,[2] certain functions were deprecated or removed and replaced by others. The POSIX API is also designed to be reentrant and supports IPv6.

Action BSD POSIX
Conversion from text address to packed address inet_aton inet_pton
Conversion from packed address to text address inet_ntoa inet_ntop
Forward lookup for host name/service gethostbyname, gethostbyaddr, getservbyname, getservbyport getaddrinfo
Reverse lookup for host name/service gethostbyaddr, getservbyport getnameinfo

Alternatives

The STREAMS-based Transport Layer Interface (TLI) API offers an alternative to the socket API. Many systems that provide the TLI API also provide the Berkeley socket API.

Non-Unix systems often expose the Berkeley socket API with a translation layer to a native networking API. Plan 9[3] and Genode[4] use file-system APIs with control files rather than file-descriptors.

Header files

The Berkeley socket interface is defined in several header files. The names and content of these files differ slightly between implementations. In general, they include:

File Description
sys/socket.h Core socket functions and data structures.
netinet/in.h AF_INET and AF_INET6 address families and their corresponding protocol families, PF_INET and PF_INET6. These include standard IP addresses and TCP and UDP port numbers.
sys/un.h PF_UNIX and PF_LOCAL address family. Used for local communication between programs running on the same computer.
arpa/inet.h Functions for manipulating numeric IP addresses.
netdb.h Functions for translating protocol names and host names into numeric addresses. Searches local data as well as name services.

Socket API functions

Flow diagram of client-server transaction using sockets with the Transmission Control Protocol (TCP).

The Berkeley socket API typically provides the following functions:

  • socket() creates a new socket of a certain type, identified by an integer number, and allocates system resources to it.
  • bind() is typically used on the server side, and associates a socket with a socket address structure, i.e. a specified local IP address and a port number.
  • listen() is used on the server side, and causes a bound TCP socket to enter listening state.
  • connect() is used on the client side, and assigns a free local port number to a socket. In case of a TCP socket, it causes an attempt to establish a new TCP connection.
  • accept() is used on the server side. It accepts a received incoming attempt to create a new TCP connection from the remote client, and creates a new socket associated with the socket address pair of this connection.
  • send(), recv(), sendto(), and recvfrom() are used for sending and receiving data. The standard functions write() and read() may also be used.
  • close() causes the system to release resources allocated to a socket. In case of TCP, the connection is terminated.
  • gethostbyname() and gethostbyaddr() are used to resolve host names and addresses. IPv4 only.
  • getaddrinfo() and freeaddrinfo() are used to resolve host names and addresses. IPv4, IPv6.
  • select() is used to suspend, waiting for one or more of a provided list of sockets to be ready to read, ready to write, or that have errors.
  • poll() is used to check on the state of a socket in a set of sockets. The set can be tested to see if any socket can be written to, read from or if an error occurred.
  • getsockopt() is used to retrieve the current value of a particular socket option for the specified socket.
  • setsockopt() is used to set a particular socket option for the specified socket.

socket

The function socket() creates an endpoint for communication and returns a file descriptor for the socket. It uses three arguments:

  • domain, which specifies the protocol family of the created socket. For example:
    • AF_INET for network protocol IPv4 (IPv4-only)
    • AF_INET6 for IPv6 (and in some cases, backward compatible with IPv4)
    • AF_UNIX for local socket (using a special filesystem node)
  • type, one of:
    • SOCK_STREAM (reliable stream-oriented service or stream sockets)
    • SOCK_DGRAM (datagram service or datagram sockets)
    • SOCK_SEQPACKET (reliable sequenced packet service)
    • SOCK_RAW (raw protocols atop the network layer)
  • protocol specifying the actual transport protocol to use. The most common are IPPROTO_TCP, IPPROTO_SCTP, IPPROTO_UDP, IPPROTO_DCCP. These protocols are specified in file netinet/in.h. The value 0 may be used to select a default protocol from the selected domain and type.

The function returns -1 if an error occurred. Otherwise, it returns an integer representing the newly assigned descriptor.

bind

bind() associates a socket with an address. When a socket is created with socket(), it is only given a protocol family, but not assigned an address. This association must be performed before the socket can accept connections from other hosts. The function has three arguments:

  • sockfd, a descriptor representing the socket
  • my_addr, a pointer to a sockaddr structure representing the address to bind to.
  • addrlen, a field of type socklen_t specifying the size of the sockaddr structure.

bind() returns 0 on success and -1 if an error occurs.

listen

After a socket has been associated with an address, listen() prepares it for incoming connections. However, this is only necessary for the stream-oriented (connection-oriented) data modes, i.e., for socket types (SOCK_STREAM, SOCK_SEQPACKET). listen() requires two arguments:

  • sockfd, a valid socket descriptor.
  • backlog, an integer representing the number of pending connections that can be queued up at any one time. The operating system usually places a cap on this value.

Once a connection is accepted, it is dequeued. On success, 0 is returned. If an error occurs, -1 is returned.

accept

When an application is listening for stream-oriented connections from other hosts, it is notified of such events (cf. select() function) and must initialize the connection using function accept(). It creates a new socket for each connection and removes the connection from the listening queue. The function has the following arguments:

  • sockfd, the descriptor of the listening socket that has the connection queued.
  • cliaddr, a pointer to a sockaddr structure to receive the client's address information.
  • addrlen, a pointer to a socklen_t location that specifies the size of the client address structure passed to accept(). When accept() returns, this location contains the size (in bytes) of the structure.

accept() returns the new socket descriptor for the accepted connection, or the value -1 if an error occurs. All further communication with the remote host now occurs via this new socket.

Datagram sockets do not require processing by accept() since the receiver may immediately respond to the request using the listening socket.

connect

connect() establishes a direct communication link to a specific remote host identified by its address via a socket, identified by its file descriptor.

When using a connection-oriented protocol, this establishes a connection. Certain types of protocols are connectionless, most notably the User Datagram Protocol. When used with connectionless protocols, connect defines the remote address for sending and receiving data, allowing the use of functions such as send and recv. In these cases, the connect function prevents reception of datagrams from other sources.

connect() returns an integer representing the error code: 0 represents success, while –1 represents an error. Historically, in BSD-derived systems, the state of a socket descriptor is undefined if the call to connect fails (as it is specified in the Single Unix Specification), thus, portable applications should close the socket descriptor immediately and obtain a new descriptor with socket(), in the case the call to connect() fails.[5]

gethostbyname and gethostbyaddr

The functions gethostbyname() and gethostbyaddr() are used to resolve host names and addresses in the domain name system or the local host's other resolver mechanisms (e.g., /etc/hosts lookup). They return a pointer to an object of type struct hostent, which describes an Internet Protocol host. The functions use the following arguments:

  • name specifies the name of the host.
  • addr specifies a pointer to a struct in_addr containing the address of the host.
  • len specifies the length, in bytes, of addr.
  • type specifies the address family type (e.g., AF_INET) of the host address.

The functions return a NULL pointer in case of error, in which case the external integer h_errno may be checked to see whether this is a temporary failure or an invalid or unknown host. Otherwise a valid struct hostent * is returned.

These functions are not strictly a component of the BSD socket API, but are often used in conjunction with the API functions for looking up a host. These functions are now considered legacy interfaces for querying the domain name system. New functions that are completely protocol-agnostic (supporting IPv6) have been defined. These new functions are getaddrinfo() and getnameinfo(), and are based on a new addrinfo data structure.[6]

This pair of functions appeared at the same time as the BSD socket API proper in 4.2BSD (1983),[7] the same year DNS was first created. Early versions did not query DNS and only performed /etc/hosts lookup. The 4.3BSD (1984) version added DNS in a crude way. The current implementation using Name Service Switch derives Solaris and later NetBSD 1.4 (1999).[8] Initially defined for NIS+, NSS makes DNS only one of the many options for lookup by these functions and its use can be disabled even today.[9]

Protocol and address families

The Berkeley socket API is a general interface for networking and interprocess communication, and supports the use of various network protocols and address architectures.

The following lists a sampling of protocol families (preceded by the standard symbolic identifier) defined in a modern Linux or BSD implementation:

Identifier Function or use
PF_APPLETALK AppleTalk
PF_ATMPVC Asynchronous Transfer Mode Permanent Virtual Circuits
PF_ATMSVC Asynchronous Transfer Mode Switched Virtual Circuits
PF_AX25 Amateur Radio AX.25
PF_CAN Controller Area Network
PF_BLUETOOTH Bluetooth sockets
PF_BRIDGE Multiprotocol bridge
PF_DECnet Reserved for DECnet project
PF_ECONET Acorn Econet
PF_INET Internet Protocol version 4
PF_INET6 Internet Protocol version 6
PF_IPX Novell's Internetwork Packet Exchange
PF_IRDA IrDA sockets
PF_KEY PF_KEY key management API
PF_LOCAL, PF_UNIX, PF_FILE Local to host (pipes and file-domain)
PF_NETROM Amateur radio NET/ROM (related to AX.25)[10]
PF_NETBEUI Reserved for 802.2LLC project
PF_SECURITY Security callback pseudo AF
PF_NETLINK, PF_ROUTE routing API
PF_PACKET Packet capture sockets
PF_PPPOX PPP over X sockets
PF_SNA Linux Systems Network Architecture (SNA) Project
PF_WANPIPE Sangoma Wanpipe API sockets

A socket for communications is created with the socket() function, by specifying the desired protocol family (PF_-identifier) as an argument.

The original design concept of the socket interface distinguished between protocol types (families) and the specific address types that each may use. It was envisioned that a protocol family may have several address types. Address types were defined by additional symbolic constants, using the prefix AF instead of PF. The AF-identifiers are intended for all data structures that specifically deal with the address type and not the protocol family. However, this concept of separation of protocol and address type has not found implementation support and the AF-constants were defined by the corresponding protocol identifier, leaving the distinction between AF and PF constants as a technical argument of no practical consequence. Indeed, much confusion exists in the proper usage of both forms.[11]

The POSIX.1—2008 specification doesn't specify any PF-constants, but only AF-constants[12]

Raw sockets

Raw sockets provide a simple interface that bypasses the processing by the host's TCP/IP stack. They permit implementation of networking protocols in user space and aid in debugging of the protocol stack.[13] Raw sockets are used by some services, such as ICMP, that operate at the Internet Layer of the TCP/IP model.

Blocking and non-blocking mode

Berkeley sockets can operate in one of two modes: blocking or non-blocking.

A blocking socket does not return control until it has sent (or received) some or all data specified for the operation. It is normal for a blocking socket not to send all data. The application must check the return value to determine how many bytes have been sent or received and it must resend any data not already processed.[14] When using blocking sockets, special consideration should be given to accept() as it may still block after indicating readability if a client disconnects during the connection phase.

A non-blocking socket returns whatever is in the receive buffer and immediately continues. If not written correctly, programs using non-blocking sockets are particularly susceptible to race conditions due to variances in network link speed.[citation needed]

A socket is typically set to blocking or non-blocking mode using the functions fcntl and ioctl.

Terminating sockets

The operating system does not release the resources allocated to a socket until the socket is closed. This is especially important if the connect call fails and will be retried.

When an application closes a socket, only the interface to the socket is destroyed. It is the kernel's responsibility to destroy the socket internally. Sometimes, a socket may enter a TIME_WAIT state, on the server side, for up to 4 minutes.[15]

On SVR4 systems use of close() may discard data. The use of shutdown() or SO_LINGER may be required on these systems to guarantee delivery of all data.[16]

Client-server example using TCP

The Transmission Control Protocol (TCP) is a connection-oriented protocol that provides a variety of error correction and performance features for transmission of byte streams. A process creates a TCP socket by calling the socket() function with the parameters for the protocol family (PF INET, PF_INET6), the socket mode for stream sockets (SOCK_STREAM), and the IP protocol identifier for TCP (IPPROTO_TCP).

Server

Establishing a TCP server involves the following basic steps:

  • Creating a TCP socket with a call to socket().
  • Binding the socket to the listening port (bind()) after setting the port number.
  • Preparing the socket to listen for connections (making it a listening socket), with a call to listen().
  • Accepting incoming connections (accept()). This blocks the process until an incoming connection is received, and returns a socket descriptor for the accepted connection. The initial descriptor remains a listening descriptor, and accept() can be called again at any time with this socket, until it is closed.
  • Communicating with the remote host with the API functions send() and recv(), as well as with the general-purpose functions write() and read().
  • Closing each socket that was opened after use with function close()

The following program creates a TCP server listening on port number 1100:

  #include <sys/types.h>
  #include <sys/socket.h>
  #include <netinet/in.h>
  #include <arpa/inet.h>
  #include <stdio.h>
  #include <stdlib.h>
  #include <string.h>
  #include <unistd.h>
  
  int main(void)
  {
    struct sockaddr_in sa;
    int SocketFD = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
    if (SocketFD == -1) {
      perror("cannot create socket");
      exit(EXIT_FAILURE);
    }
  
    memset(&sa, 0, sizeof sa);
  
    sa.sin_family = AF_INET;
    sa.sin_port = htons(1100);
    sa.sin_addr.s_addr = htonl(INADDR_ANY);
  
    if (bind(SocketFD,(struct sockaddr *)&sa, sizeof sa) == -1) {
      perror("bind failed");
      close(SocketFD);
      exit(EXIT_FAILURE);
    }
  
    if (listen(SocketFD, 10) == -1) {
      perror("listen failed");
      close(SocketFD);
      exit(EXIT_FAILURE);
    }
  
    for (;;) {
      int ConnectFD = accept(SocketFD, NULL, NULL);
  
      if (ConnectFD == -1) {
        perror("accept failed");
        close(SocketFD);
        exit(EXIT_FAILURE);
      }
  
      /* perform read write operations ... 
      read(ConnectFD, buff, size)
      */
  
      if (shutdown(ConnectFD, SHUT_RDWR) == -1) {
        perror("shutdown failed");
        close(ConnectFD);
        close(SocketFD);
        exit(EXIT_FAILURE);
      }
      close(ConnectFD);
    }

    close(SocketFD);
    return EXIT_SUCCESS;  
}

Client

Programming a TCP client application involves the following steps:

  • Creating a TCP socket.
  • Connecting to the server (connect()), by passing a sockaddr_in structure with the sin_family set to AF_INET, sin_port set to the port the endpoint is listening (in network byte order), and sin_addr set to the IP address of the listening server (also in network byte order).
  • Communicating with the remote host with the API functions send() and recv(), as well as with the general-purpose functions write() and read().
  • Closing each socket that was opened after use with function close().
  #include <sys/types.h>
  #include <sys/socket.h>
  #include <netinet/in.h>
  #include <arpa/inet.h>
  #include <stdio.h>
  #include <stdlib.h>
  #include <string.h>
  #include <unistd.h>
  
  int main(void)
  {
    struct sockaddr_in sa;
    int res;
    int SocketFD;

    SocketFD = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
    if (SocketFD == -1) {
      perror("cannot create socket");
      exit(EXIT_FAILURE);
    }
  
    memset(&sa, 0, sizeof sa);
  
    sa.sin_family = AF_INET;
    sa.sin_port = htons(1100);
    res = inet_pton(AF_INET, "192.168.1.3", &sa.sin_addr);

    if (connect(SocketFD, (struct sockaddr *)&sa, sizeof sa) == -1) {
      perror("connect failed");
      close(SocketFD);
      exit(EXIT_FAILURE);
    }
  
    /* perform read write operations ... */
  
    close(SocketFD);
    return EXIT_SUCCESS;
  }

Client-server example using UDP

The User Datagram Protocol (UDP) is a connectionless protocol with no guarantee of delivery. UDP packets may arrive out of order, multiple times, or not at all. Because of this minimal design, UDP has considerably less overhead than TCP. Being connectionless means that there is no concept of a stream or permanent connection between two hosts. Such data are referred to as datagrams (datagram sockets).

UDP address space, the space of UDP port numbers (in ISO terminology, the TSAPs), is completely disjoint from that of TCP ports.

Server

An application may set up a UDP server on port number 7654 as follows. The programs contains an infinite loop that receives UDP datagrams with function recvfrom().

#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <unistd.h> /* for close() for socket */ 
#include <stdlib.h>

int main(void)
{
  int sock;
  struct sockaddr_in sa; 
  char buffer[1024];
  ssize_t recsize;
  socklen_t fromlen;

  memset(&sa, 0, sizeof sa);
  sa.sin_family = AF_INET;
  sa.sin_addr.s_addr = htonl(INADDR_ANY);
  sa.sin_port = htons(7654);
  fromlen = sizeof sa;

  sock = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);
  if (bind(sock, (struct sockaddr *)&sa, sizeof sa) == -1) {
    perror("error bind failed");
    close(sock);
    exit(EXIT_FAILURE);
  }

  for (;;) {
    recsize = recvfrom(sock, (void*)buffer, sizeof buffer, 0, (struct sockaddr*)&sa, &fromlen);
    if (recsize < 0) {
      fprintf(stderr, "%s\n", strerror(errno));
      exit(EXIT_FAILURE);
    }
    printf("recsize: %d\n ", (int)recsize);
    sleep(1);
    printf("datagram: %.*s\n", (int)recsize, buffer);
  }
}

Client

The following is a client program for sending a UDP packet containing the string "Hello World!" to address 127.0.0.1 at port number 7654.

#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <unistd.h>
#include <arpa/inet.h>

int main(void)
{
  int sock;
  struct sockaddr_in sa;
  int bytes_sent;
  char buffer[200];
 
  strcpy(buffer, "hello world!");
 
  /* create an Internet, datagram, socket using UDP */
  sock = socket(PF_INET, SOCK_DGRAM, IPPROTO_UDP);
  if (sock == -1) {
      /* if socket failed to initialize, exit */
      printf("Error Creating Socket");
      exit(EXIT_FAILURE);
  }
 
  /* Zero out socket address */
  memset(&sa, 0, sizeof sa);
  
  /* The address is IPv4 */
  sa.sin_family = AF_INET;
 
   /* IPv4 addresses is a uint32_t, convert a string representation of the octets to the appropriate value */
  sa.sin_addr.s_addr = inet_addr("127.0.0.1");
  
  /* sockets are unsigned shorts, htons(x) ensures x is in network byte order, set the port to 7654 */
  sa.sin_port = htons(7654);
 
  bytes_sent = sendto(sock, buffer, strlen(buffer), 0,(struct sockaddr*)&sa, sizeof sa);
  if (bytes_sent < 0) {
    printf("Error sending packet: %s\n", strerror(errno));
    exit(EXIT_FAILURE);
  }
 
  close(sock); /* close the socket */
  return 0;
}

In this code, buffer is a pointer to the data to be sent, and buffer_length specifies the size of the data.

References

  1. ^ E. g. in the Ruby programming language ruby-doc::Socket
  2. ^ "— POSIX.1-2008 specification". Opengroup.org. Retrieved 2012-07-26.
  3. ^ "The Organization of Networks in Plan 9".
  4. ^ "Linux TCP/IP stack as VFS plugin".
  5. ^ Stevens & Rago 2013, p. 607.
  6. ^ POSIX.1-2004
  7. ^ gethostbyname(3) – FreeBSD Library Functions Manual
  8. ^ Conill, Ariadne (March 27, 2022). "the tragedy of gethostbyname". ariadne.space.
  9. ^ nsswitch.conf(5) – FreeBSD File Formats Manual
  10. ^ https://manpages.debian.org/experimental/ax25-tools/netrom.4.en.html. {{cite web}}: Missing or empty |title= (help)
  11. ^ UNIX Network Programming Volume 1, Third Edition: The Sockets Networking API, W. Richard Stevens, Bill Fenner, Andrew M. Rudoff, Addison Wesley, 2003.
  12. ^ "The Open Group Base Specifications Issue 7". Pubs.opengroup.org. Retrieved 2012-07-26.
  13. ^ "TCP/IP raw sockets - Win32 apps". 19 January 2022.
  14. ^ "Beej's Guide to Network Programming". Beej.us. 2007-05-05. Retrieved 2012-07-26.
  15. ^ "terminating sockets". Softlab.ntua.gr. Retrieved 2012-07-26.
  16. ^ "ntua.gr - Programming UNIX Sockets in C - Frequently Asked Questions: Questions regarding both Clients and Servers (TCP/SOCK_STREAM)". Softlab.ntua.gr. Retrieved 2012-07-26.

The de jure standard definition of the Sockets interface is contained in the POSIX standard, known as:

  • IEEE Std. 1003.1-2001 Standard for Information Technology—Portable Operating System Interface (POSIX).
  • Open Group Technical Standard: Base Specifications, Issue 6, December 2001.
  • ISO/IEC 9945:2002

Information about this standard and ongoing work on it is available from the Austin website.

The IPv6 extensions to the base socket API are documented in RFC 3493 and RFC 3542.

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Lake in Turkey Lake BeyşehirSatellite image of Lake Beyşehir in 2019Lake BeyşehirCoordinates37°47′0″N 31°33′0″E / 37.78333°N 31.55000°E / 37.78333; 31.55000Basin countriesTurkeyMax. length45 km (28 mi)Max. width20 km (12 mi)Surface area650.00 km2 (250.97 sq mi)Surface elevation1,123 m (3,684 ft) Lake Beyşehir (Turkish: Beyşehir Gölü; anciently, Carallis or Karallis (Ancient Greek: Κάραλλις), o...

Untuk kegunaan lain, lihat R.A.A. Wiranatakoesoema dan Wiranatakoesoema. Raden Aria Adipati Wiranatakoesoema VWali Negara PasundanMasa jabatan24 April 1948 – 8 Maret 1950Perdana MenteriAdil PuradiredjaDjumhana WiriaatmadjaAnwar TjokroaminotoPendahuluTidak ada, jabatan baruPenggantiTidak ada, jabatan dihapuskanKetua Dewan Pertimbangan AgungMasa jabatan29 November 1945 – 24 April 1948PresidenSoekarnoPendahuluR. Margono DjojohadikusumoPenggantiSoetardjo KertohadikusumoMente...

The chief justice of the Common Pleas for Ireland was the presiding judge of the Court of Common Pleas in Ireland, which was known in its early years as the Court of Common Bench, or simply as the Bench, or the Dublin bench. It was one of the senior courts of common law in Ireland, and was a mirror of the Court of Common Pleas in England. The Court of Common Pleas was one of the four courts which sat in the building in Dublin which is still known as the Four Courts, apart from a period in the...

Office in Newark, New Jersey1 & 2 Penn Plaza EastGeneral informationTypeOfficeLocationRaymond BoulevardNewark, New JerseyCoordinates40°44′05″N 74°9′51″W / 40.73472°N 74.16417°W / 40.73472; -74.16417Completed1992OwnerHartz MountainTechnical detailsFloor count12/14References[1][2] Office in Newark, New Jersey3 Penn Plaza EastGeneral informationTypeOfficeLocationRaymond BoulevardNewark, New JerseyCompleted1992OwnerHorizon Blue Cross Blue Sh...

Television channel BBC One Northern IrelandLogo used since 2021.CountryUnited KingdomBroadcast areaNorthern IrelandRepublic of IrelandNetworkBBC OneProgrammingPicture format576i SDTV1080i HDTVOwnershipOwnerBBC Northern IrelandSister channelsBBC Two Northern IrelandHistoryLaunched21 July 1955; 68 years ago (21 July 1955)Former namesBBC TV Service NI (21 July 1955 – 19 April 1964)BBC Northern Ireland (20 April 1964 – 14 November 1969)AvailabilityTerrestrialFreeviewChannel 1Chan...

Rudolph I dari Bohemia dan Rudolf II, Adipati Austria. Rudolph II dari Austria (1270 – 10 Mei 1290), putra Raja Rudolph dari Habsburg yang lebih muda dan Gertrude dari Hohenburg, merupakan Adipati Austria dan Stiria dari tahun 1282 sampai dengan tahun 1283, bergabung dengan abangnya Albert I, yang menggantikannya. Di bulan Desember 1282 Raja Rudolph menginvestasikan putra-putranya dengan wilayah adipati Austria dan Stiria, yang ia sita untuk Istana Habsburg dari Raja Ottokar II dari Bohemia...

2007 studio album by Viking SkullChapter TwoStudio album by Viking SkullReleased8 September 2007 (2007-09-08)RecordedNovember 2006 in Ardmore, Pennsylvania; Los Angeles, California; and West Chester, PennsylvaniaGenre Hard rock heavy metal Length30:30LabelFilthy NoteProducerViking SkullViking Skull chronology Born in Hell(2005) Chapter Two(2007) Blackened Sunrise(2007) Chapter Two is the second studio album by English hard rock band Viking Skull. Recorded in Pennsylvani...

بطولة ويمبلدون 2019 200px رقم الإصدار 133  نسخة 133 التاريخ من 1 إلى 14 يوليو 2019 مكان ويمبلدون، لندن، بريطانيا الجوائز المالية £38,000,000 (2019) جدول فردي سيدات 7 أدوار (128 لاعب) سيمونا هاليب رجال 7 أدوار (128 لاعب) نوفاك دجوكوفيتش جدول زوجي سيدات 6 أدوار (64 فريق) هيش سو وي باربورا ستريكوفا رجا...

Book by Eric Ries This article is about the book. For the concept, see Lean startup. This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages) This article contains content that is written like an advertisement. Please help improve it by removing promotional content and inappropriate external links, and by adding encyclopedic content written from a neutral point of view. (August 2016) (Learn how an...

Historic house in Ohio, United States United States historic placeHollencamp HouseU.S. National Register of Historic Places Front of the houseShow map of OhioShow map of the United StatesLocation339 E. 2nd St., Xenia, OhioCoordinates39°41′3″N 83°55′24″W / 39.68417°N 83.92333°W / 39.68417; -83.92333Area0.2 acres (0.081 ha)Built1871ArchitectSamuel PattersonArchitectural styleItalianateNRHP reference No.80003029[1]Added to NRHPJuly ...

Coat of arms Coat of arms of BotswanaArmigerRepublic of BotswanaAdopted25 January 1966BlazonArgent three barrulets wavy in fesse Azure; between in chief three cogwheels proper, one above engaged with two below and in base a bull's head caboshed properSupportersOn either side a zebra the dexter supporting a white elephant's tusk the sinister a green stalk of sorghum and brown sorghum head with white grains properMottoPULA Rain in Setswana The coat of arms of Botswana was adopted on 25 January ...

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