In computer science, backtracking is a recursive approach for finding solutions to some computational problems. Backtracking gradually finds candidate solutions
In computer science, backtracking is a recursive approach for finding solutions to some computational problems. Backtracking gradually finds candidate solutions and abandons candidates, i.e., "backtracks" when a candidate cannot be a good solution.

To apply backtracking to a problem, one must give the data P for an instance of the problem that is to be solved, and six procedures, root, abandon, accept, first, next, and save. These procedures should take the instance data P as a variable and should do the following:
The backtracking algorithm reduces the problem to the call backtrack(root(P)), where backtrack is the following recursive procedure:
procedure backtrack(c) is
if abandon(P, c) then return
if accept(P, c) then save(P, c)
s ← first(P, c)
while s ≠ NULL do
backtrack(s)
s ← next(P, s)
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