Why do we need a list of mods where there's two reborns, a bunch of unmade and probably won't be made pages on mods and a entire catagory comparing real-life un
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Why do we need a list of mods where there's two reborns, a bunch of unmade and probably won't be made pages on mods and a entire catagory comparing real-life units and in-game ones? There's also a dispropotionaly wrong comparisons (Tunguskas to Emperror Overlords) and sentences about Reborn.
Oh and the spelling and grammar sucks. 116.48.70.9 (talk) 16:02, 11 December 2008 (UTC)
Shouldnt there be mentioned that EA stopped the support very soon and that tons of bugs and server shut-downs made it hardly possible to play for example there's no way to play 4v4 anymore. EA's strategy to make consumers change to the new command and conquer game? Kampy (talk) 13:12, 21 November 2009 (UTC)
The modding community for this game is very active. Just look at the ModDB website.
http://www.moddb.com/games/cc-generals-zero-hour/mods
While I don't think any game modifications should be specifically listed, the article should, at the very least, mention that there are a large number of extensive 3rd party game modifications. This game's huge modding community is one of its defining characteristics now, and is worth mentioning in the article. Why was the section deleted before?
--68.90.8.107 (talk) 02:43, 9 October 2011 (UTC)
Two patches or more have come out and are not listed. The game play is fixed with a *.big file. I will hopefully add to this in the future.--Mark v1.0 (talk) 23:54, 31 December 2020 (UTC)
This game, and its predecessor Generals are simply missing from EA page to buy it. Does anyone knows why? Does it worth a topic in the main article? Thank you. 177.89.192.23 (talk) 14:51, 5 September 2023 (UTC)
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