Subtractive synthesis is a method of sound synthesis in which overtones of an audio signal are attenuated by a filter to alter the timbre of the sound.
The technology developed in experimental electronic studios which were primarily focused on telecommunications and military applications.[2] Early examples include Bell Labs' Voder (1937–8).[3] Composers began applying the concept of subtractive synthesis beyond the recording studio in concert music. Henri Pousseur's Scambi (1957) subjects white noise to filters and uses the resulting sounds to create montages. Mikrophonie I (1964) by Karlheinz Stockhausen uses a tam-tam and a microphone as the primary sound source which is then filtered extensively by two sound projectionists.[4]
Subtractive synthesis has become a catchall for a method where source sounds are modulated, and it is sometimes applied inappropriately.[8][9]
Method
The following is an example of subtractive synthesis as it might occur in an electronic instrument to emulate the sound of a plucked string. It was created with a personal computer program designed to emulate an analogue subtractive synthesizer.
Source Sound
First, an electronic oscillator produces a relatively complex waveform with audible overtones. Only one oscillator is necessary, and the number can vary widely. In this case, two oscillators are used:
The pulse-width modulated sounds are now combined at equal volume. Combining them at different volumes would create different timbres. The result is a 2-second source sound, which is ready for subtractive synthesis.
The combined wave is passed through a voltage-controlled amplifier connected to an envelope generator. The parameters of the sound's envelope (attack, decay, sustain and release) are manipulated to change its sound. In this case, the decay is vastly increased, sustain is reduced, and the release shortened. The resulting sound is audible for half as long as the source sound: