Star Rovers is a science-fiction space-adventure system.[1] The rules cover combat with guns, melee weapons, and martial arts, in gravity or zero-gravity.[1] The game also includes rules for starships and equipment.[1] Other rules define fatigue, disease, explosives, prospecting and other jobs, interstellar law, starships, and star systems.[1] The game includes a timeline chart, plus deck plans for five starships and a spaceport cantina.[1]
William A. Barton reviewed Star Rovers, Module 1 in The Space Gamer No. 44.[2] Barton commented that "If your taste tends toward the fantastic in SF and you don't mind waiting for a space travel module, you may find Star Rovers to your liking. If you prefer science fiction or want a complete system to start with, your money will best be spent elsewhere."[2]