SpaceEngine

SpaceEngine
Original author(s)Vladimir Romanyuk
Developer(s)Cosmographic Software
Initial release0.74 / June 2010
Stable release
0.990.47.2015 / 18 April, 2024
Preview release
0.990.46.1980 / September 20, 2023
Written in
Operating system
Size4 GB (software only) to 50 GB (with all optional DLCs: Solar System HD texture packs)
Available inMore than 20 languages
List of languages
English, Catalan, Croatian, Chinese, Czech, Spanish, Finnish, French, German, Hungarian, Indonesian, Italian, Dutch, Norwegian, Polish, Portuguese, Romanian, Russian, Slovak, Swedish, Armenian, Turkish, Japanese, Korean, etc.
TypeSpace simulation
LicenseProprietary[1]
Websitespaceengine.org Edit this at Wikidata

SpaceEngine is an interactive 3D planetarium and astronomy software[2] initially developed by Russian astronomer and programmer Vladimir Romanyuk.[3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.

SpaceEngine creates a 1:1 scale three-dimensional planetarium representing the entire observable universe, combining real astronomical data with scientifically accurate procedural generation algorithms. Users can travel through space in any direction or at any speed and can move forwards or backwards in time.[4] SpaceEngine is currently in beta status. Up to version 0.9.8.0E, released in August 2017, it was available as freeware for Microsoft Windows. Version 0.990 beta, the first paid edition, was released on Steam in June 2019. The program fully supports VR headsets.

Properties of objects, such as temperature, mass, radius, and spectrum, are presented on the HUD and in an accessible information window. Users can observe a wide range of celestial objects, from small asteroids and moons to large galaxy clusters, similar to other simulators like Celestia, OpenSpace, Gaia Sky, and Nightshade NG. The default version of SpaceEngine includes over 130,000 real objects, featuring stars from the Hipparcos catalog, galaxies from the NGC and IC catalogs, many well-known nebulae, and all known exoplanets and their stars.[1]

Functionality

The UI of SpaceEngine, showing a procedurally generated earth-like planet with planetary rings

The proclaimed goal of SpaceEngine is scientific realism, and to reproduce every type of known astronomical phenomenon.[1] It uses star catalogs along with procedural generation to create a cubical universe over 10 billion parsecs (32.6 billion light-years) on each side, roughly centered on the barycenter of the Solar System. Within the software, users can use search tools to filter through astronomical objects based on certain characteristics. In the case of planets and moons, specific environmental types, surface temperatures, and pressures can be used to filter through the vast amount of different procedurally generated worlds.

SpaceEngine also has a built-in flight simulator (currently in Alpha) which allows for users to spawn in a selection of fictional spacecraft which can be flown in an accurate model of orbital mechanics and also an atmospheric flight model when entering the atmospheres of the various planets and moons. The spacecraft range from small SSTO spaceplanes, to large interstellar spacecraft which are all designed with realism in mind, featuring radiators, fusion rockets, and micrometeorite shields.[5] Interstellar spacecraft simulate the hypothetical Alcubierre drive, including the relativistic effects that would occur in reality.[6]

Catalog objects

The real objects that SpaceEngine includes are the Hipparcos catalog for stars, the NGC and IC catalogs for galaxies, all known exoplanets, and prominent star clusters, nebulae, and Solar System objects including some comets and asteroids.[1]

Procedurally generated objects

Objects that are procedurally generated in Space Engine are aimed to be as realistic as possible. The objects include galaxies, star clusters (open and globular), nebulae and individual stars, containing terrestrial planets and gas giants and moons. These objects, like non-procedurally generated objects, can be saved manually by the user and searched for.

Wiki and locations

The software has its own built-in "wiki" database which gives detailed information on all celestial objects and enables a player to create custom names and descriptions for them. It also has a locations database where a player can save any position and time in the simulation and load it again in the future.[7]

Extensions

SpaceEngine has a fairly large modding community dedicated to expanding on the program's current catalogues, improving things like texture quality, and even improving the program's terrain and cloud generation as a whole (See Rodrigo's Mod). Some SE add-on creators create fictional star systems for their worldbuilding project, others do 3D modelling for spacecraft add-ons, and some do completely different things. These extensions are all available for download from SpaceEngine's Web Forums.

Limitations

Although objects that form part of a planetary system move, and stars rotate about their axes and orbit each other in multiple star systems, stellar proper motion or precession is not simulated, and galaxies are at fixed locations and do not rotate.

Most real-world spacecraft such as Voyager 2 are not provided with SpaceEngine. The few spacecraft that are included do not use real trajectories or accurate orientations.

Interstellar light absorption is not modeled in SpaceEngine.[1]

Intrinsic variable stars are not supported by SpaceEngine. In fact, most, if not all, simulators do not support intrinsic variable stars.

Gravity is not simulated in SpaceEngine outside the orbits of moons, planets and stars in a system, with the exception of the controllable spacecraft.

Development

Development of SpaceEngine began in 2005,[8] with its first public release in June 2010. The software is written in C++. The engine uses OpenGL as its graphical API and uses shaders written in GLSL. As of the release of version 0.990, the shaders have been encrypted to protect against plagiarism. Plans have been made to start opening them in a way that allows the community to develop special content for the game, with ship engine effects being made available to users who have purchased the game.[9]

On May 27, 2019, the Steam store page for SpaceEngine was made public in preparation for the release of the first paid version, 0.990 beta.[10]

SpaceEngine is currently only available for Windows PCs; however, there are plans for the software to support macOS and Linux in the future.[11] Even though SpaceEngine only natively supports Windows, the Steam version can be run on Linux via Steam's Proton compatibility tool.

See also

References

  1. ^ a b c d e Vladimir, Romanyuk. "Space Engine - Frequently Asked Questions". en.spaceengine.org. Archived from the original on 2015-09-30. Retrieved 2017-01-15.
  2. ^ "SpaceEngine". The world's first science-based photorealistic interactive 3D planetarium that models the entire Universe, using procedural generation for uncharted areas.
  3. ^ Thomas Tamblyn (October 21, 2014). "Man Builds Massive Virtual Universe You Can Download And Explore". The Huffington Post. Retrieved October 21, 2014.
  4. ^ Cara Ellison (March 11, 2013). "2012: A Space Engine". Rock, Paper, Shotgun. Retrieved January 22, 2014.
  5. ^ "Space ships – Space Engine". spaceengine.org. Retrieved 2022-01-24.
  6. ^ "Space Flight School – Space Engine". spaceengine.org. Retrieved 2022-01-24.
  7. ^ Wilke, Stephan (10 May 2013). "Mit Space Engine 0.97 das Weltall erkunden: Faszinierende Ansichten des Universums". PC Games Hardware. Retrieved 29 November 2015.
  8. ^ "Интервью с разработчиком SpaceEngine - Владимиром Романюком" [Interview with developer of SpaceEngine - Vladimir Romanyuk] (in Russian). Elite Games. 2012-03-12. Retrieved 2014-03-23.
  9. ^ "0.990.41 Public Beta Release". 2 August 2020. Retrieved 2020-08-19.
  10. ^ Romanyuk, Vladimir (2019-05-27). "Steam Store Page is Live!". Space Engine. Retrieved 2019-05-27.
  11. ^ Vladimir, Romanyuk. "Space Engine - Funding and Donations". en.spaceengine.org. Retrieved 2017-01-17.

Read other articles:

هاربرز فيري   الاسم الرسمي (بالإنجليزية: Harpers Ferry)‏    الإحداثيات 39°19′31″N 77°44′37″W / 39.325398°N 77.743599°W / 39.325398; -77.743599  [1] تاريخ التأسيس 1751  تقسيم إداري  البلد الولايات المتحدة[2]  التقسيم الأعلى مقاطعة جيفرسون[3]  خصائص جغرافية  المسا...

 

Молодіжний чемпіонат світу 19951995 بطولة العالم للشباب تحت 20 سنةДеталі турніруГосподар  КатарДата 13–28 квітняКількість команд 16 (з 6 конфедерацій)Стадіони 3 (1 місто)ПризериПереможець  Аргентина (2-й титул)Фіналіст  Бразилія3-тє місце  Португалія4-те місце  Іс

 

Neugruna Stadtteil der Landeshauptstadt Dresden Koordinaten: 51° 3′ N, 13° 49′ O51.042513.811944444444110Koordinaten: 51° 2′ 33″ N, 13° 48′ 43″ O Höhe: 110 m ü. NN Eingemeindung: 1. April 1901 Postleitzahl: 01277 Vorwahl: 0351 Blick auf das sich unmittelbar hinter dem Johannisfriedhof anschließende Neugruna, dahinter im Mittelgrund rechts Blasewitz mit dem Blauen Wunder und links Striesen Neugruna ist ein...

بني كيسان العليا تقسيم إداري البلد المغرب  الجهة فاس مكناس الإقليم تاونات الدائرة غفساي الجماعة القروية كيسان المشيخة بني كيسان السكان التعداد السكاني 523 نسمة (إحصاء 2004)   • عدد الأسر 107 معلومات أخرى التوقيت ت ع م±00:00 (توقيت قياسي)[1]،  وت ع م+01:00 (توقيت صيفي)[1]...

 

Gundagai Shire Local Government Area van Australië Locatie van Gundagai Shire Council in Nieuw-Zuid-Wales Situering Staat Nieuw-Zuid-Wales Streek Riverina Hoofdplaats Gundagai (255 Sheridan Street)[1] Coördinaten 35°4'ZB, 148°7'OL Algemene informatie Oppervlakte 2.458 km² Inwoners 3.712 Politiek Burgemeester Len Tozer Overig Website http://gundagai.local-e.nsw.gov.au/ Portaal    Australië Gundagai Shire Council is een Local Government Area (LGA) in de Australische deel...

 

2005 video by Boris, Church of Misery, Eternal Elysium and GreenmachineWizard's Convention: Japanese Heavy Rock ShowcaseVideo by Boris, Church of Misery, Eternal Elysium and GreenmachineReleasedJune 6, 2005RecordedVarious datesGenreStoner rockDoom metalStoner metalSludge metalLength106:00LabelDiwphalanxProducerFangs Anal Satan (Boris) and Ryuta MurayamaBoris chronology Bootleg -Feedbacker-(2005) Wizard's Convention: Japanese Heavy Rock Showcase(2005) Heavy Metal Me(2005) Wizard's Conv...

Pteris Pteris vittataTaksonomiDivisiPteridophytaKelasPolypodiopsidaSubkelasPolypodiidaeOrdoPolypodialesUpaordoPteridineaeFamiliPteridaceaeSubfamiliPteridoideaeGenusPteris Linnaeus, 1753 SpeciesSee textlbs Pteris adalah marga dari sekitar 300 spesies pakis dalam anaksuku Pteridoideae dari suku Pteridaceae. Anggotanya kebanyakan berasal dari daerah tropis dan subtropis di dunia. Banyak dari mereka memiliki segmen ental linear, dan beberapa memiliki percabangan setengah-menjari. Sebagaimana angg...

 

Pegunungan Erz (bahasa Jerman: Erzgebirge, bahasa Ceko: Krušné hory) adalah nama pegunungan besar di Eropa yang membentang di perbatasan antara Jerman dan Republik Ceko.[1] Sebelumnya pegunungan ini menjadi perbatasan alami antara Sachsen dengan Bohemia selama lebih dari 800 tahun (dari abad ke-12 hingga ke-20).[2][3][4] Puncak tertinggi di pegunungan ini adalah gunung Klínovec (Jerman: Keilberg) dengan ketinggian 1.244 m. Sementara itu, puncak tertinggi...

 

Artikel ini kemungkinan ditulis dari sudut pandang penggemar dan bukan sudut pandang netral. Mohon rapikan untuk menghasilkan standar kualitas yang lebih tinggi dan untuk membuat pemakaian nada yang netral. (Maret 2022) (Pelajari cara dan kapan saatnya untuk menghapus pesan templat ini) Minato Namikaze (波風ミナトcode: ja is deprecated , Namikaze Minato) yang juga dikenal sebagai Hokage Keempat (四代目火影code: ja is deprecated , Yondaime Hokage) adalah tokoh fiktif dalam serial man...

State in Western Europe that existed from 1416 to 1860 For the complex of all of the states ruled by the counts and dukes of Savoy, see Savoyard state. For the early history of Savoy before it was raised to a duchy, see County of Savoy and March of Turin. Duchy of SavoyDucatus Sabaudiae (Latin)Ducà 'd Savòja (Piedmontese)Ducato di Savoia (Italian)Duché de Savoie (French)Ducato di Savouè (Arpitan)1416–17921814–1860 Flag Coat of arms Motto: FERT(Mot...

 

British general Francis Robert GlanvilleBorn19 March 1827Lawhitton, CornwallDied11 February 1910PlymouthAllegiance United KingdomService/branch British ArmyYears of service1844–1877RankMajor GeneralUnitRoyal Artillery Major General Francis Robert Glanville (1827–1910) was a senior British Army officer. Biography A descendant of Sir John Glanville MP (1542–1600), and Sir John Glanville MP (1586–1661), the Speaker of the House of Commons, and the grandson of Rt. Hon. Reginald Pole-...

 

HMCS Mackenzie off San Diego, in 1992 Class overview NameMackenzie class Builders Canadian Vickers Ltd., Montreal Victoria Machinery Depot Ltd., Victoria Burrard Dry Dock Ltd., North Vancouver Davie Shipbuilding Ltd., Lauzon Operators  Royal Canadian Navy  Canadian Forces Preceded byRestigouche class Succeeded byAnnapolis class Built1958–1962 In service1962–1992 Planned6 Completed4 Cancelled2 Retired4 General characteristics TypeDestroyer escort Displacement2,380 t (2,...

German footballer Adam Jabiri Jabiri in 2018Personal informationFull name Adam JabiriDate of birth (1984-06-03) 3 June 1984 (age 39)Place of birth Kitzingen, GermanyHeight 1.87 m (6 ft 2 in)Position(s) ForwardTeam informationCurrent team 1. FC Schweinfurt 05Number 27Senior career*Years Team Apps (Gls)2007–2008 Rot-Weiß Erfurt 1 (0)2008–2009 TSV Großbardorf 30 (12)2009–2010 1899 Hoffenheim 1 (0)2010–2011 1899 Hoffenheim II 23 (9)2011–2012 1. FC Heidenheim 8 (1)2...

 

弗里德里希·安东·威廉·米克尔弗里德里希·安东·威廉·米克尔出生1811年10月24日 神聖羅馬帝國諾伊恩豪斯逝世1871年1月23日(59歳) 荷蘭烏德勒支职业荷兰植物学家 弗里德里希·安东·威廉·米克尔(Friedrich Anton Wilhelm Miquel,1811年10月24日—1871年1月23日)为荷兰植物学家。 1835年至1846年任鹿特丹植物园主管,1846年至1859年任阿姆斯特丹植物园主管,1859年至1871年任乌德...

 

MV Malibu Princess History NameMV Malibu Princess (O.N. 326618) OwnerYoung Life OperatorMalibu Yacht Charters Port of registry Canada RouteJervis Inlet, British Columbia BuilderAllied Shipbuilders LTD., False Creek, Vancouver BC Cost$335,000 LaunchedMarch 26, 1966 ChristenedMarch 26, 1966 CompletedApril 1966 In serviceYes Identification IMO number: 6611215 MMSI number: 316004344 Callsign: VYPM StatusActive NotesSpecifications from Transport Canada,vessel registration query - Malibu Princ...

NGC 12NGC 12 Sloan Digital Sky SurveyData pengamatan (J2000 epos)Rasi bintangPiscesAsensio rekta 00j 08m 44.752d[1]Deklinasi +04° 36′ 45.12″[1]Pergeseran merah0,013049[2]Kecepatan radial helio3886 ± 42 km/s[2]Jarak183 juta tahun cahayaMagnitudo semu (V)13,18[3]Magnitudo semu (B)13,84[3]Ciri-ciriJenisSAB(rs)c:[4]Ukuran semu (V)1,7′ × 1,35′[5]Penamaan lainUGC 74, MCG+0...

 

Finnish politician Jenna SimulaSimula in 2023.Member of the Finnish Parliamentfor OuluIncumbentAssumed office 17 April 2019 Personal detailsBorn (1989-09-13) 13 September 1989 (age 34)Oulu, North Ostrobothnia, FinlandPolitical partyFinns Party Jenna Simula (born 13 September 1989 in Oulu) is a Finnish politician currently serving in the Parliament of Finland for the Finns Party at the Oulu constituency.[1] References ^ Eduskunta profile vteEduskunta members 2023–2027Nationa...

 

Сімферопольська дівоча караїмська школа імені Е. Ч. Коген Тип приватне жіноче безкоштовне училище 3-го разрядуКраїна  Російська імперіяРозташування Сімферополь геокоординати не задано: Сімферопольська дівоча караїмська школа імені Е. Ч. Коген — приватне без...

Fictional character on Law & Order: Special Victims Unit This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.Find sources: George Huang Law & Order: Special Victims Unit – news · newspapers · books · scholar · JSTOR (February 2012) (Learn how and when to remove this template message) Fictional character Dr. Georg...

 

French tennis player Nicolas MahutMahut at the 2013 US OpenFull nameNicolas Pierre Armand MahutCountry (sports) FranceResidenceBoulogne-Billancourt, FranceBorn (1982-01-21) 21 January 1982 (age 41)Angers, FranceHeight1.91 m (6 ft 3 in)[1]Turned pro2000PlaysRight-handed (one-handed backhand)CoachThierry Ascione (2012–2015) Nicolas Escudé (2013)Mark Woodforde (2016–2017) Gabriel Urpí, Jérôme Haehnel (–2021), Nicolas Copin, Nicolas Renava...

 

Strategi Solo vs Squad di Free Fire: Cara Menang Mudah!