Silicon Sisters focuses on romance games aimed at the underserved marked of women aged 30-50 who are casual gamers. Silicon Sisters was founded by Brenda Bailey Gershkovitch and Kirsten Forbes in July 2010.[2] The studio released their first game, School 26, in April 2011.[3]School 26 used the tool of empathy to advance in the game, and was downloaded more than 1,000,000 times in English, French and Japanese in 36 countries. The game gained recognition from parenting groups and game reviewers for the diversity represented in the game, as well as the positive skills gained by exploring empathy. Its sequel, School 26: Summer of Secrets, followed in the summer of 2012 and saw the exchange of secrets to advance or hinder the forward movement in the game.[citation needed]