Radeon HD 6000 series

AMD Radeon HD 6000 series
AMD Radeon logo
Release dateOctober 22, 2010; 14 years ago (October 22, 2010)
CodenameNorthern Islands
Vancouver
ArchitectureTeraScale 2
TeraScale 3
Transistors
  • 292M 40 nm (Cedar)
  • 370M 40 nm (Caicos)
  • 716M 40 nm (Turks)
  • 1.040M 40 nm (Juniper)
  • 1.700M 40 nm (Barts)
  • 2.640M 40 nm (Cayman)
  • 2x 2.640M 40 nm (Antilles)
Cards
Entry-level64xx - 66xx
Mid-range67xx
High-end68xx - 6970
Enthusiast6990
API support
DirectXDirect3D 11
(feature level 11_0) [3]
Shader Model 5.0
OpenCLOpenCL 1.2[1]
OpenGLOpenGL 4.5[2]
History
PredecessorRadeon HD 5000 series
SuccessorRadeon HD 7000 series
Support status
Unsupported

The Northern Islands series is a family of GPUs developed by Advanced Micro Devices (AMD) forming part of its Radeon-brand, based on the 40 nm process. Some models are based on TeraScale 2 (VLIW5), some on the new TeraScale 3 (VLIW4) introduced with them.

Starting with this family, the former ATI brand was officially discontinued in favor of making a correlation between the graphics products and the AMD branding for computing platforms (the CPUs and chipsets). Therefore, the AMD brand was used as the replacement. The logo for graphics products and technologies also received a minor makeover (using design elements of the 2010 "AMD Vision" logo). This also marks the end of the "Mobility Radeon" name in their laptop GPUs, keeping only the "M" suffix in the GPU model number to signify a Mobile variant.

Its direct competitor was Nvidia's GeForce 500 series; they were launched approximately a month apart.

Architecture

This article is about all products under the Radeon HD 6000 series brand.

  • A GPU implementing TeraScale 2 version "Northern Island (VLIW5)" is found on all models except the "HD 6900" branded products.
  • The "HD 6350" is based on TeraScale 2 "Evergreen".
  • A GPU implementing TeraScale 3 version "Northern Island (VLIW4)" is found on "HD 6900" branded products.
  • OpenGL 4.x compliance requires supporting FP64 shaders. These are implemented by emulation on some TeraScale (microarchitecture) GPUs.

Multi-monitor support

The AMD Eyefinity-branded on-die display controllers were introduced in September 2009 in the Radeon HD 5000 series and have been present in all products since.[4]

Video acceleration

Unified Video Decoder (UVD3) is present on the die of all products and supported by AMD Catalyst and by the free and open-source graphics device driver.[5]

OpenCL (API)

OpenCL accelerates many scientific Software Packages against CPU up to factor 10 or 100 and more. Open CL 1.0 to 1.2 are supported for all Chips with Terascale 2 and 3.[6]

Products

The 6800 series was the first batch of the Radeon 6000 series. Codenamed ''Northern Islands'',[7] this series was released on October 22, 2010, after brief delays. Over the following months, the budget, midrange, and high-end cards were filled into the series.

Radeon HD 6400

AMD released the entry-level Radeon HD 6400 GPU on February 7, 2011. Codenamed Caicos, it came to market at the same time as the Radeon HD 6500/6600 Turks GPUs. The sole Caicos product, the Radeon HD 6450, aimed to replace the HD 5450. Compared to the 5450 it has double the stream processors, GDDR5 support, along with new Northern Island technologies.

Radeon HD 6500/6600

Codenamed Turks, these entry-level GPUs were released on February 7, 2011. The Turks' family includes Turks PRO and Turks XT which are marketed as HD 6570 and HD 6670 respectively. They were originally released to OEMs only, but later released to retail.

The Radeon HD 6570 and 6670 are minor upgrades of their Evergreen counterparts, the HD 5570 and 5670. Turks GPUs contain 80 more stream processors and 4 more texture units. They have also been upgraded to support the new technologies found in the Northern Islands GPUs such as HDMI 1.4a, UVD3, and stereoscopic 3D.

Radeon HD 6700

Codenamed Barts LE, the Radeon HD 6790 was released on April 5, 2011. There is one retail product available, the Radeon HD 6790. Barts uses shaders of the same 5-way VLIW architecture as HD 5000 series.

  • HD 6790 has 800 stream processors at 840 MHz, a 256-bit memory interface and 1 GB GDDR5 DRAM at 1 GHz with maximum power draw of 150W. Performance is superior to the NVIDIA GTX 550 Ti and Radeon HD 5770, less powerful than the Radeon HD 6850 and close to the GTX 460 768 MB and Radeon HD 5830.

AMD has confirmed that the HD 6700 cards use the Juniper XT and Juniper Pro cores from the HD 5700 series, and therefore they are not formally Northern Islands GPUs. Thus 6770 and 6750 are essentially the 5770 and 5750 respectively, with the label being the main difference. There are a few enhancements to the 5700 series, including:

  • In the HD 6000-series cards, AMD's Universal Video Decoder was upgraded to version 3.0 which supported Blu-ray 3D codecs, hardware decoding for DivX / XviD and a list of other improvements. The HD 6750 and HD 6770 adds the MVC decode capability of UVD 3.0, but not the rest of the UVD 3.0 features.[8]
  • According to AMD, these cards have been upgraded to support HDMI 1.4a but without the 3D features brought forward by UVD 3.0.

Radeon HD 6800

Codenamed Barts, the Radeon HD 6800 series was released on October 23, 2010. Products include Radeon HD 6850 and Radeon HD 6870. Barts uses shaders of the same 5-way VLIW architecture as HD 5000 series.[9]

  • HD 6850 has 960 stream processors at 775 MHz, a 256-bit memory interface and 1 GB GDDR5 DRAM at 1 GHz with maximum power draw of 127 W. Compared to competitors, performance falls in line with the 1 GB cards of the Nvidia GeForce GTX 460. Compared to predecessor graphics of the Radeon 5800 series, the 6850 is significantly faster than the Radeon HD 5830 and close to the performance of the Radeon HD 5850. A single 6-pin PCIe power connector requirement makes it suitable for most power supplies.
  • HD 6870 has 1120 stream processors at 900 MHz (most GPUs are able to run with 980-1000 MHz), a 256-bit memory interface and 1 GB GDDR5 DRAM at 1.05 GHz (can be overclocked to 1.2 GHz (4.8 GHz effective)) with a maximum power draw of 151 W. Performance is superior to the GeForce GTX 460, comparable to the GeForce GTX 560, and less than the GeForce GTX 560 Ti. Compared to predecessor graphics cards of the Radeon 5800 series, the HD 6870 is faster than the HD 5850 and close to the performance of the Radeon HD 5870.[10]

Radeon HD 6900

This family includes three different high-end products all based on TeraScale 3 (VLIW4)

Codenamed Cayman, the Radeon HD 6900 series was expected to be released on November 12, 2010. These release dates were pushed further back and Cayman was released on December 15, 2010. Products include Radeon HD 6950 and Radeon HD 6970. Cayman is based on new 4-way VLIW architecture, which was chosen over AMD's older VLIW5 in order to reduce complexity in the design of AMD's stream processors. Studies showed that few applications fully leveraged the extra stage in a VLIW5 SP. Reducing the stream processors to VLIW4 allows AMD to save on transistors for each individual SP and add more overall in the future.[11]

  • In games, the performance of HD 6970 is comparable to the NVIDIA GeForce GTX 570 and GTX 480. The Radeon HD 6950 is slightly slower than the 6970, comparable to slightly faster than the GTX 560 Ti and faster than the HD 5870. The HD 6950 was further discovered to be nearly identical to the 6970 in core design, though the 6950 has lower rated GDDR5 memory. Other than that, the two only differed in BIOS flashed software. As such, a BIOS flash would essentially upgrade the 6950 to a 6970. This was later addressed by AMD and its partners by laser cutting the extra cores (rather than simply disabling them in BIOS), and/or using non-reference card designs that would not work with a 6970 BIOS. Some 6950s can still be "unlocked", but it is much more difficult, requiring careful card selection and custom BIOS.
  • Codenamed Antilles, the Enthusiast dual-GPU (dual-6970) Radeon HD 6990 was launched on March 9, 2011. It features an 830 MHz reference engine clock speed, 3072 stream processors, 5.1 TFLOPS computing performance, 192 texture units, 4 GB of GDDR5 frame buffer (DRAM), and 375 W maximum board power.[12]
  • The AMD Radeon HD 6990 (As with some other 6000 series AMD Cards) comes with a dual BIOS switch. This enables what some claim to be a hidden 'AMD Uber Mode', however it is used most commonly as a backup when flashing the BIOS. (The same method used to flash the HD 6950 to appear as a HD 6970)[13]

AMD PowerTune technology was introduced as a part of AMD's ongoing commitment to enhance power efficiency in its range of graphics cards. Launched alongside the Radeon HD 6900 series, PowerTune aimed to maximize the performance of GPUs within specified power envelopes.

Chipset table

Desktop Products

Model
(Codename)
Release Date
& Price
Architecture
Fab
Transistors
& Die Size
Core Fillrate[a][b] Processing power[c]
(GFLOPS)
Memory[d] TDP (Watts) Bus interface
Config[e] Clock (MHz) Texture
(GT/s)
Pixel
(GP/s)
Single Double Size (MB) Bus type
& width
Clock
(MHz)
Bandwidth (GB/s) Idle Max
Radeon HD 6350
(Cedar)
April 7, 2011
$23 USD
TeraScale 2
40 nm
292×106
59 mm2
80:8:4 650 5.2 2.6 104 512 DDR3
64-bit
800 12.8 6.4 19.1 PCIe 2.1 ×16
Radeon HD 6450
(Caicos)
February 7, 2011
OEM
370×106
67 mm2
160:8:4 625
750
5.0
6.0
2.5
3.0
200
240
512 DDR3
64-bit
533
800
8.5
12.8
9 18
27
Radeon HD 6450
(Caicos)
April 7, 2011
$55 USD
160:8:4 625
750
5.0
6.0
2.5
3.0
200
240
512
1024
2048
DDR3
64-bit
800
900
12.8
14.4
9 18
27
Radeon HD 6570
(Turks Pro)
February 7, 2011
OEM
716×106
118 mm2
480:24:8 650 15.6 5.2 624 1024 DDR3
128-bit
900 28.8 10 44
Radeon HD 6570
(Turks Pro)
April 19, 2011
$79 USD
480:24:8 650 15.6 5.2 624 2048
4096
DDR3
GDDR5
128-bit
667
1000
21.3
64
11 60
Radeon HD 6670
(Turks XT)
April 19, 2011
$99 USD
480:24:8 800 19.2 6.4 768 512
1024
2048
800
1000
25.6
64
12 66
Radeon HD 6750
(Juniper Pro)
January 21, 2011
OEM
1040×106
166 mm2
720:36:16 700 25.2 11.2 1008 512
1024
GDDR5
128-bit
1150 73.6 16 86
Radeon HD 6770
(Juniper XT)
April 19, 2011
?
800:40:16 850 34.0 13.6 1360 512
1024
1200
1050
76.8
67.2
18 108
Radeon HD 6790
(Barts LE)
April 4, 2011
$149 USD
1700×106
255 mm2
800:40:16 840 33.6 13.4 1344 1024 GDDR5
256-bit
1050 134.4 19 150
Radeon HD 6850
(Barts Pro)
October 22, 2010
$179 USD
960:48:32 775 37.2 24.8 1488 1024 1000 128 19 127
Radeon HD 6870
(Barts XT)
October 22, 2010
$239 USD
1120:56:32 900 50.4 28.8 2016 1024
2048
1050 134.4 19 151
Radeon HD 6930
(Cayman CE)
December 2011
$180 USD
TeraScale 3
40 nm
2640×106
389 mm2
1280:80:32 750 60.0 24.0 1920 480 1024
2048
GDDR5
256-bit
1200 153.6 18 186
Radeon HD 6950
(Cayman Pro)
December 15, 2010
$259 USD
$299 USD
1408:88:32 800 70.4 25.6 2253 563 1024
2048
1250
1250
160 20 200
Radeon HD 6970
(Cayman XT)
December 15, 2010
$369 USD
1536:96:32 880 84.5 28.2 2703 675 2048 1375 176 20 250
Radeon HD 6990
(Antilles XT)
March 8, 2011
$699 USD
2640×106
389 mm2
2× 1536:96:32 830
79.6

26.5
5099 1276.88
2048
GDDR5
256-bit
1250
160
37 375
  1. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  2. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  3. ^ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  4. ^ The effective data transfer rate of GDDR5 is quadruple its nominal clock, instead of double as it is with DDR memory.
  5. ^ Unified Shaders : Texture Mapping Units : Render Output Units


IGP (HD 6xxx)

  • All models are based on the VLIW5 ISA
  • All models support DirectX 11.0, OpenGL 4.5 (beta), OpenCL 1.2
  • All models do not feature double-precision FP
  • All models feature the UNB/MC Bus interface
  • All models feature Angle independent anisotropic filtering, UVD3, and Eyefinity capabilities, with up to three outputs. HD 63xxD and higher feature 3D Blu-ray acceleration, while the standard 63xx (non-'D') does not.
Desktop
Model Launch Codename Architecture Fab (nm) Core Clock rate (MHz) Config core[a] Fillrate Shared Memory Processing power
(GFLOPS)
API compliance (version) Combined TDP[b] APU Series
Pixel (GP/s) Texture (GT/s) Bus width (bit) Bus type Bandwidth (GB/s) Direct3D OpenGL OpenCL Vulkan Idle (W) Max. (W)
Radeon HD 6370D November 1, 2011 WinterPark TeraScale 2 32 443 160:8:4 1.77 3.54 128 DDR3-1600 25.6 142 11.3
(11_0)
4.5 1.2 Un­known 65 E2
Radeon HD 6410D June 20, 2011 443[c]–600 1.77–2.4 3.54–4.8 142–192 A4
Radeon HD 6530D BeaverCreek 443 320:16:8 3.54 7.08 DDR3-1866 29.9 284 65–100 A6
Radeon HD 6550D 600 400:20:8 4.8 12 480 A8
  1. ^ Unified Shaders : Texture Mapping Units : Render Output Units
  2. ^ TDP specified for AMD reference designs, includes CPU power consumption. Actual TDP of retail products may vary.
  3. ^ A4-3300 series runs the Radeon HD 6410D at a speed of 443 MHz. Remaining A4 series run at 600 MHz.


Ultra-mobile
Model Released Code name Architecture Fab (nm) Core clock rate (MHz) Config core[a] Fillrate Shared memory Processing power
(GFLOPS)
API compliance (version) Combined TDP[b] APU
Pixel (GP/s) Texture (GT/s) Bandwidth (GB/s) Bus type Bus width (bit) Direct3D OpenGL OpenCL Vulkan Idle (W) Max. (W)
Radeon HD 6250[14] November 9, 2010[15] Wrestler[16] TeraScale 2 40 280–400 80:8:4:2 1.12–1.6 2.24–3.2 8.525 DDR3-1066 64 44.8–64 11.3
(11_0)
4.5 1.2 Un­known 9 C-30, C-50, Z-60
Radeon HD 6290 January 7, 2011 Ontario 276–400 C-60
Radeon HD 6310[14] November 9, 2010[15] Wrestler[16] 492 2.0 4.0 80 18 E-240, E-300, E-350
Radeon HD 6320 August 15, 2011 508–600 2.032–2.4 4.064–4.8 10.6 DDR3-1333 82–97 E-450
  1. ^ Unified Shaders : Texture Mapping Units : Render Output Units : Compute units
  2. ^ TDP specified for AMD reference designs, includes CPU power consumption. Actual TDP of retail products may vary.

Mobile Products

Model[17] Launch Architecture
Fab
Core Fillrate[a][b] Processing power[c]
(GFLOPS)
Memory TDP (Watts) Bus interface
Config[d] Clock (MHz) Pixel (GP/s) Texture (GT/s) Size (MiB) Bus type &
width
Clock (MHz) Bandwidth (GB/s)
Radeon HD 6330M
(Robson LP)[18]
November 2010 TeraScale 2
40 nm
80:8:4 500 2.0 4.0 80 1024 DDR3
64-bit
800 12.8 7 PCIe 2.1 x16
Radeon HD 6350M
(Robson Pro)[18]
November 2010 500 2.0 4.0 80 1024 DDR3
64-bit
800
900
12.8
14.4
7
Radeon HD 6370M
(Robson XT)[18]
November 2010 750 3.0 6.0 120 1024 DDR3
64-bit
900 14.4 11
Radeon HD 6430M
(Seymour LP)[19]
January 2011 TeraScale 2
40 nm
160:8:4 480 1.92 3.84 153.6 1024 DDR3
64-bit
800 12.8 Un­known PCIe 2.1 x16
Radeon HD 6450M
(Seymour Pro)[19]
January 2011 600 2.4 4.8 192 1024 DDR3
64-bit
800 12.8 Un­known
Radeon HD 6470M
(Seymour XT)[19]
January 2011 700
750
2.8
3.0
5.6
6.0
224
240
1024 DDR3
64-bit
800
800
12.8 Un­known
Radeon HD 6490M
(Seymour XT)[19]
January 2011 800 3.2 6.4 256 512 GDDR5
64-bit
800 25.6 Un­known
Radeon HD 6530M
(Capilano Pro)[20]
November 2010 TeraScale 2
40 nm
400:20:8 500 4.0 10.0 400 1024 DDR3
128-bit
900 28.8 26 PCIe 2.1 x16
Radeon HD 6550M
(Capilano Pro)[20]
November 2010 600 4.8 12.0 480 1024 DDR3
128-bit
900 28.8 26
Radeon HD 6570M
(Capilano XT)[20]
November 2010 650 5.2 13.0 520 1024 DDR3
64-bit
GDDR5
128-bit
900 28.8

57.6

30
Radeon HD 6630M
(Whistler LP)[21]
January 2011 TeraScale 2
40 nm
480:24:8 485 3.88 11.64 465.6 256 (Mac)

1024

GDDR5
128-bit (Mac)
DDR3
128-bit
800 51.2 (Mac)

25.6

Un­known PCIe 2.1 x16
Radeon HD 6650M
(Whistler Pro)[21]
January 2011 600 4.8 14.4 576 1024 DDR3
128-bit
900 28.8 Un­known
Radeon HD 6730M
(Whistler XT)[21]
January 2011 725 5.8 17.4 696 1024 DDR3
128-bit
800 25.6 Un­known
Radeon HD 6750M
(Whistler Pro)[21]
January 2011 600 4.8 14.4 576 256
512
1024
GDDR5
128-bit
800
900
51.2
57.6
Un­known
Radeon HD 6770M
(Whistler XT)[21]
January 2011 725 5.8 17.4 696 1024 GDDR5
128-bit
900 57.6 Un­known
Radeon HD 6830M
(Granville Pro)[22]
January 2011 TeraScale 2
40 nm
800:40:16 575 9.2 23.0 920 2048 DDR3
128-bit
800 25.6 39 PCIe 2.1 x16
Radeon HD 6850M
(Granville XT)[22]
January 2011 675 10.8 27.0 1080 2048 DDR3
128-bit
800 25.6 50
Radeon HD 6850M
(Granville Pro)[22]
January 2011 575 9.2 23.0 920 1024 GDDR5
128-bit
800 57.6 39
Radeon HD 6870M
(Granville XT)[22]
January 2011 675 10.8 27 1080 1024 GDDR5
128-bit
1000 64 50
Radeon HD 6950M
(Blackcomb Pro)[23]
January 2011 TeraScale 2
40 nm
960:48:32 580 18.56 27.84 1113.6 2048 GDDR5
256-bit
900 115.2 50 PCIe 2.1 x16
Radeon HD 6970M
(Blackcomb XT)[23]
January 2011 680 21.76 32.64 1305.6 2048 GDDR5
256-bit
900 115.2 75
Radeon HD 6990M
(Blackcomb XTX)[24]
July 2011 TeraScale 2
40 nm
1120:56:32 715 22.88 40.04 1601.6 2048 GDDR5
256-bit
900 115.2 75 PCIe 2.1 x16
  1. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the core clock speed.
  2. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the core clock speed.
  3. ^ Single Precision performance is calculated from the core clock speed based on a FMA operation.
  4. ^ Unified Shaders : Texture Mapping Units : Render Output Units

IGP (HD 6xxxG)

  • All models are based on the VLIW5 ISA
  • All models support DirectX 11.0, OpenGL 4.5 (beta), OpenCL 1.2
  • All models do not feature double-precision FP
  • All models feature the UNB/MC Bus interface
  • All models feature Angle independent anisotropic filtering, UVD3 and Eyefinity capabilities, with up to 3 outputs.
Model Released Code name Fab (nm) Core Clock (MHz) Config core1 Fillrate Shared Memory GFLOPS Combined TDP2 (W)
Pixel (GP/s) Texture (GT/s) Bandwidth (GB/s) Bus type Bus width (bit) Idle Max.
Radeon HD 6380G June 14, 2011 WinterPark[N 1] 32 400 160:8:4 1.6 3.2 17.06 DDR3-1333 128 128 Un­known 35
Radeon HD 6480G BeaverCreek[N 2] 444 240:12:4 1.77 3.55 213.1 35-45
Radeon HD 6520G BeaverCreek[N 3] 400 320:16:8 3.2 6.4 256
Radeon HD 6620G BeaverCreek[N 4] 444 400:20:8 3.55 8.88 25.6 DDR3-1600 355.2
  1. ^ used in E2-3000M APU
  2. ^ used in A4-3300M and A4-3310MX APU
  3. ^ used in A6-3400M and A6-3410MX APU
  4. ^ used in A8-3500M, A8-3510MX and A8-3530MX APU

Radeon Feature Matrix

The following table shows features of AMD/ATI's GPUs (see also: List of AMD graphics processing units).

Name of GPU series Wonder Mach 3D Rage Rage Pro Rage 128 R100 R200 R300 R400 R500 R600 RV670 R700 Evergreen Northern
Islands
Southern
Islands
Sea
Islands
Volcanic
Islands
Arctic
Islands
/Polaris
Vega Navi 1x Navi 2x Navi 3x
Released 1986 1991 Apr
1996
Mar
1997
Aug
1998
Apr
2000
Aug
2001
Sep
2002
May
2004
Oct
2005
May
2007
Nov
2007
Jun
2008
Sep
2009
Oct
2010
Dec
2010
Jan
2012
Sep
2013
Jun
2015
Jun 2016, Apr 2017, Aug 2019 Jun 2017, Feb 2019 Jul
2019
Nov
2020
Dec
2022
Marketing Name Wonder Mach 3D
Rage
Rage
Pro
Rage
128
Radeon
7000
Radeon
8000
Radeon
9000
Radeon
X700/X800
Radeon
X1000
Radeon
HD 2000
Radeon
HD 3000
Radeon
HD 4000
Radeon
HD 5000
Radeon
HD 6000
Radeon
HD 7000
Radeon
200
Radeon
300
Radeon
400/500/600
Radeon
RX Vega, Radeon VII
Radeon
RX 5000
Radeon
RX 6000
Radeon
RX 7000
AMD support Ended Current
Kind 2D 3D
Instruction set architecture Not publicly known TeraScale instruction set GCN instruction set RDNA instruction set
Microarchitecture TeraScale 1
(VLIW)
TeraScale 2
(VLIW5)
TeraScale 2
(VLIW5)

up to 68xx
TeraScale 3
(VLIW4)

in 69xx [25][26]
GCN 1st
gen
GCN 2nd
gen
GCN 3rd
gen
GCN 4th
gen
GCN 5th
gen
RDNA RDNA 2 RDNA 3
Type Fixed pipeline[a] Programmable pixel & vertex pipelines Unified shader model
Direct3D 5.0 6.0 7.0 8.1 9.0
11 (9_2)
9.0b
11 (9_2)
9.0c
11 (9_3)
10.0
11 (10_0)
10.1
11 (10_1)
11 (11_0) 11 (11_1)
12 (11_1)
11 (12_0)
12 (12_0)
11 (12_1)
12 (12_1)
11 (12_1)
12 (12_2)
Shader model 1.4 2.0+ 2.0b 3.0 4.0 4.1 5.0 5.1 5.1
6.5
6.7
OpenGL 1.1 1.2 1.3 2.1[b][27] 3.3 4.5[28][29][30][c] 4.6
Vulkan 1.1 1.3[31] 1.4[32]
OpenCL Close to Metal 1.1 (not supported by Mesa) 1.2+ (on Linux: 1.1+ (no Image support on clover, with by rustiCL) with Mesa, 1.2+ on GCN 1.Gen) 2.0+ (Adrenalin driver on Win7+)
(on Linux ROCM, Mesa 1.2+ (no Image support in clover, but in rustiCL with Mesa, 2.0+ and 3.0 with AMD drivers or AMD ROCm), 5th gen: 2.2 win 10+ and Linux RocM 5.0+
2.2+ and 3.0 windows 8.1+ and Linux ROCM 5.0+ (Mesa rustiCL 1.2+ and 3.0 (2.1+ and 2.2+ wip))[33][34][35]
HSA / ROCm Yes ?
Video decoding ASIC Avivo/UVD UVD+ UVD 2 UVD 2.2 UVD 3 UVD 4 UVD 4.2 UVD 5.0 or 6.0 UVD 6.3 UVD 7 [36][d] VCN 2.0 [36][d] VCN 3.0 [37] VCN 4.0
Video encoding ASIC VCE 1.0 VCE 2.0 VCE 3.0 or 3.1 VCE 3.4 VCE 4.0 [36][d]
Fluid Motion [e] No Yes No ?
Power saving ? PowerPlay PowerTune PowerTune & ZeroCore Power ?
TrueAudio Via dedicated DSP Via shaders
FreeSync 1
2
HDCP[f] ? 1.4 2.2 2.3 [38]
PlayReady[f] 3.0 No 3.0
Supported displays[g] 1–2 2 2–6 ?
Max. resolution ? 2–6 ×
2560×1600
2–6 ×
4096×2160 @ 30 Hz
2–6 ×
5120×2880 @ 60 Hz
3 ×
7680×4320 @ 60 Hz [39]

7680×4320 @ 60 Hz PowerColor
7680x4320

@165 HZ

/drm/radeon[h] Yes
/drm/amdgpu[h] Optional [40] Yes
  1. ^ The Radeon 100 Series has programmable pixel shaders, but do not fully comply with DirectX 8 or Pixel Shader 1.0. See article on R100's pixel shaders.
  2. ^ R300, R400 and R500 based cards do not fully comply with OpenGL 2+ as the hardware does not support all types of non-power of two (NPOT) textures.
  3. ^ OpenGL 4+ compliance requires supporting FP64 shaders and these are emulated on some TeraScale chips using 32-bit hardware.
  4. ^ a b c The UVD and VCE were replaced by the Video Core Next (VCN) ASIC in the Raven Ridge APU implementation of Vega.
  5. ^ Video processing for video frame rate interpolation technique. In Windows it works as a DirectShow filter in your player. In Linux, there is no support on the part of drivers and / or community.
  6. ^ a b To play protected video content, it also requires card, operating system, driver, and application support. A compatible HDCP display is also needed for this. HDCP is mandatory for the output of certain audio formats, placing additional constraints on the multimedia setup.
  7. ^ More displays may be supported with native DisplayPort connections, or splitting the maximum resolution between multiple monitors with active converters.
  8. ^ a b DRM (Direct Rendering Manager) is a component of the Linux kernel. AMDgpu is the Linux kernel module. Support in this table refers to the most current version.

See also

References

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