Permacomputing is a computing design philosophy which aims to improve resilience by using regenerative design in computer and network technology. It is inspired
Permacomputing is a computing design philosophy which aims to improve resilience by using regenerative design in computer and network technology. It is inspired by permaculture.[1] Permacomputing approaches to computing often involve paying more attention to the life-cycle of hardware (including re-use and designing for older hardware),[1] using low-level languages such as FORTH that have greater operability with older hardware, and fostering a more mindful relationship with technology.[2]
Permacomputing was coined by Finnish artist and writer Ville-Matias “Viznut’’ Heikkilä[3] in an essay on their website,[4] although it has earlier roots in a talk given by Kent Beck titled "Programming as a garden: Permaprogramming",[4] as well as Amanda Starling Gould's 2017 doctoral dissertation on "Digital Environmental Metabolisms"[5] which treats digital networking as a kind of geography.
Permacomputing generally centers on a set of principles:[6]
A design principle in line with permacomputing is the self-obviating system,[7] which is a system which intends to render itself unnecessary.[8] In this paradigm, abandonment of the technology does not represent failure; for example, users may abandon a digital exercise system because they move onto other forms of exercise, like running outdoors or attending a gym, so that the system becomes unnecessary to them.
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