Military tradition is the practices associated with the military or soldiers such as the styles of military uniform, drill, or the music of a military unit.
Within Europe a wide variety of separate military traditions developed until at least World War I. Subsequently, major political and social changes have tended to break-down the historical continuity that had been a source of military tradition in many armies.
In the United Kingdom
In Britain, military traditions developed primarily along regimental lines, taking the form of long-established regimental customs, insignia, badges and distinctive features of uniform. Since the late 1960s, a series of regimental mergers and disbandments have diluted British military tradition, although it still remains strong in the Guards Division.
In Germany
In Prussia and the German Empire, states relied on their own history to maintain military traditions, although some specific regiments within elite formations did maintain distinctive customs and items of dress. For example, one regiment, the Potsdam Grenadiers, consisted of extremely tall men.
In Japan, most military tradition was based on the bushido code. Bushido, translated as 'way of the warrior' in English, was the strict code of military discipline adhered to by Samurai warriors.
In North America
In the United States, military tradition can refer simply to a father-son relationship or a much longer, ancestors-long line.[clarification needed] Military tradition refers to the tradition in a family to systematically destine one of its sons for a military career. This tradition is associated with the Southern United States and is seen in a high representation of Southerners in the U.S. military today and throughout the nation's history.[1][2]
In fiction
Military Tradition is used in the strategy game Sid Meier's Civilization III, released by Atari, as a technological advance that allows the building of cavalry units.
Military Tradition is a game concept in the strategy game Europa Universalis IV released by Swedish PC strategy game designer, Paradox Interactive. In the game, a player-controlled faction can accumulate Military Tradition by engaging in land battle. A higher Military Tradition value results in the ability to recruit generals and conquistadors of better quality.
Distinct elements of a military culture are also present in many fictional publications. These are often used as an important element in shaping fictional culture by authors. Military fiction is a key component of the "military and popular culture" subfield.[3]