inStreamly is a Polish technology platform and company in the digital marketing sector, founded in 2019. It develops technology that allows for automated micro-
This article has been translated from the article InStreamly in the Polish Wikipedia, and requires proofreading. (April 2026) |
| Industry | Digital marketing, Streaming media |
|---|---|
| Founded | 2019 |
| Headquarters | , Poland |
Key people | Maciej Sawicki (CEO) |
| Owner | SMOK Ventures, Supernode Global, Colopl Next, PKO VC, hubraum (Deutsche Telekom) |
| Website | instreamly |
inStreamly is a Polish technology platform and company in the digital marketing sector, founded in 2019. It develops technology that allows for automated micro-sponsorships and the simultaneous display of display advertisements during live streaming across multiple independent channels.[1] Aside from its main platform, the company develops supplementary products for the esports and gaming markets and operates internationally.
The company was founded in 2019.[2] Its founders are Maciej Sawicki, Damian Konopka, Szymon Kubiak, and Wiktoria Wójcik.[2][3] Prior to establishing inStreamly, the founders were professionally active in the esports and gaming market.[2][4] Maciej Sawicki had previously managed the production house Foszer Sawicki[5] and was involved in the esports sector as a commentator[6] and co-owner of the devils.one organization.[7]
This section may need to be rewritten to comply with Wikipedia's quality standards. (May 2026) |
The company's primary product is the inStreamly platform, which operates on a micro-sponsorship model.[4] The software allows streamers to connect automatically with advertisers.[8] During broadcasts, streamers display advertising graphics and animations.[9] Advertising materials are matched to the broadcast using contextual technologies, in-game analysis, the streamer's speech, or chat history.[10]
The system allows both micro- and macro-streamers to generate revenue without the need for large contracts with streaming platforms.[1][3] The tool integrates with live streaming services such as Twitch, YouTube, and Kick. Advertisements broadcast through the platform are primarily directed at Generation Z audiences.[4] According to industry data, the average click-through rate (CTR) for campaigns conducted through the platform was approximately 4%, while the market average for display advertising was 0.7%.[2]
The company develops several supplementary products:
Since 2021, inStreamly has developed advertising products embedded directly within video games and the metaverse.[2] The company also authored the industry report Live Streaming Trends 2025, which was cited by industry media including NowyMarketing.pl[13] and Marketer+.[14]
Between 2023 and 2024, the platform was active in over 20 markets, including Poland, Germany, France, Japan, and Brazil.[15] The service operates under its own brand and in a white-label model. Local versions include WARRIOR STREAMING in Brazil, StreamAdvisor in Ukraine, and StreamPot in Japan.[16][17] More than 100,000 registered streamers have utilized the platform.[15][3]
Marketing campaigns through inStreamly have been conducted for over 230 brands, resulting in more than 40,000 micro-sponsorship contracts.[2][4] Clients include Netflix, Samsung, Sony PlayStation, and G2 Esports.[1]
In 2020, inStreamly secured its first funding round of 1 million PLN from SMOK Ventures, which was allocated toward technology development and international expansion.[1][18]
In 2021, the company closed an investment round of 4.8 million PLN. Participants included the British fund Supernode Global,[19] the Japanese fund Colopl Next, and PKO VC.[2][20] In 2022, the company received further investment from hubraum, a fund owned by Deutsche Telekom.[2][21]
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