1992 video game
1992 video game
Grandmaster Chess is a 1992 chess video game for DOS and Macintosh developed by IntraCorp and its subsidiary Capstone that was focused on neural network technology and an artificial intelligence (AI) able to learn from mistakes.[1]
Capable of using VGA and SVGA modes, features multiple skill levels, different sets of pieces, boards and backgrounds, 2D/3D view, pull-down menus, move list with VCR style control, able to analysis moves and games and rate the user strength. Originally it was distributed in floppy disks, but in 1993 in appeared in CD-ROM. This release only relevant addition was the Terminator 2: Judgment Day: Chess Wars package, an animated chess set like Battle Chess video game representing the Terminator 2: Judgment Day movie.[2] In 1995, a Windows port was released titled Grandmaster Championship Chess.[3][4][5]
Reception
Computer Gaming World stated that Grandmaster Chess "falls short of the current competition in terms of overall options". The magazine criticized the game's weak strategic analysis reporting, the absence of an advertised teaching mode, and a weak opening book.[6] In a 1995 comparison between 11 chess programs, Computer Gaming World rated Grandmaster Championship Chess the third highest, sharing the same rating with Bobby Fischer Teaches Chess and Kasparov's Gambit.[7] Game Players said that "Experienced players looking for a solid program with excellent graphics and a very smooth interface will love Grandmaster Chess."[8]
See also
References
External links