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Submission declined on 31 December 2025 by Somepinkdude (talk).
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Submission declined on 21 December 2025 by AllWeKnowOfHeaven (talk). This draft's references do not show that the subject meets Wikipedia's criteria for inclusion for organizations and companies. The draft requires multiple published secondary sources that:
Declined by AllWeKnowOfHeaven 7 months ago.
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Submission declined on 2 December 2025 by Monkeysmashingkeyboards (talk). This draft is not adequately supported by reliable sources. Wikipedia's verifiability policy requires that all content be supported by reliable sources.
This draft's references do not show that the subject meets Wikipedia's criteria for inclusion for organizations and companies. The draft requires multiple published secondary sources that:
Declined by Monkeysmashingkeyboards 8 months ago.
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| Type | Private |
|---|---|
| Industry | Market Analysis, UX, Neuromarketing, Accessibility, Education |
| Founded | Poland (2017) |
| Headquarters | Warsaw, Poland |
Area served | Worldwide |
Key people | Adam Cellary (Co-founder & CEO) Damian Sromek (Co-founder & CTO) |
| Products | |
| Services | Webcam-based eye-tracking, Survey and behavioral integration |
| Website | www |
RealEye is a Polish software-as-a-service (SaaS) company that provides a browser-based platform for webcam eye-tracking research. It has been used for user-experience (UX) testing, digital marketing studies, and academic research.[1][2]
RealEye was founded in 2017 to offer a lower-cost alternative to traditional hardware-based eye-tracking systems. The company, RealEye Sp. z o.o., was formally registered on 1 March 2019 following funding from SpeedUp Group and Narodowe Centrum Badań i Rozwoju (NCBR).[1][2][3]
RealEye applies computer vision and deep learning to detect faces and approximate eye position using standard webcams. The platform calculates gaze points and visual attention metrics within the browser and can run on desktops, laptops, tablets, and smartphones without specialized infrared-based hardware.[3][4]
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