The following is a list of notable machinima-related events in the year 1996. These include the release of id Software's first-person shooter computer game Quake. This game was used to create the first machinima works later that year.
Events
- May 31 – id Software released Quake.[1]
Notable machinima releases
Notes
- ^ Quake.
- ^ Marino, 21.
- ^ Heaslip, October 26 – November 1.
- ^ Heaslip, November 2–8.
- ^ Heaslip, November 30 – December 6.
- ^ Heaslip, December 7–13.
References
- Heaslip, Stephen (November 1, 1996). "Blue's Quake News October 26 – November 1, 1996". Archived from the original on August 14, 2006. Retrieved August 7, 2006.
- Heaslip, Stephen (November 8, 1996). "Blue's Quake News November 2–8, 1996". Retrieved August 7, 2006.
- Heaslip, Stephen (December 6, 1996). "Blue's Quake News November 30 – December 6, 1996". Retrieved August 7, 2006.
- Heaslip, Stephen (December 13, 1996). "Blue's Quake News December 7–13, 1996". Retrieved September 1, 2006.
- Marino, Paul (2004). 3D Game-Based Filmmaking: The Art of Machinima. Scottsdale, Arizona: Paraglyph Press. ISBN 1-932111-85-9.
- "Quake". GameSpot. CNET Networks, Inc. Retrieved August 7, 2006.