This article is about the action game. For the racing game released as Whiplash in North America, see Fatal Racing. For other uses, see Whiplash (disambiguation).
This article is missing information about the game's plot, and controversy. Please expand the article to include this information. Further details may exist on the talk page.(November 2015)
Whiplash is a 2003 platformvideo game for the PlayStation 2 and Xbox where a long-tailed weasel named Spanx and a rabbit called Redmond find themselves chained to one another and follows their adventures as the pair endeavor to find a way out of the warehouse of the product testing corporation known as Genron, run by the animal-hating CEO Franklin D. Mann. The game is a 3D platformer, with Spanx being controlled by the player for the majority of the game, and Redmond used more in combat or as a means of traversing the world.[3]
The game was featured on the cover of PSE2.[citation needed] There was also some controversy over the game's depiction of animal cruelty.[4]
Gameplay
Although Redmond (the rabbit) and Spanx (the weasel) are two animals chained together, the gameplay is much like any other platformer. The player controls only Spanx, using Redmond as a weapon or tool as the situation requires. Spanx has most standard platforming abilities, while Redmond is completely indestructible as a result of cosmetics testing conducted upon him by Genron. Redmond can be hurled into security guards, jammed into machinery, and used as a grappling hook, among other uses. Redmond can also be inserted into special "Fusion Outlets" to be set on fire, frozen, electrified, inflated with helium, or drenched in radioactive waste.[3]
Defeating human enemies found in the levels allows special "Hypersnacks" to be looted that the team can eat to increase both animals' levels, which increases Spanx' health or Redmond's rage. The player is also rewarded for freeing the other animals trapped and caged by Genron.[3]
Many objects are breakable and are assigned a dollar amount; if the player completes the game with more than $6 million in damage, Genron will be bankrupted and special content will be unlocked.[3]
Development
This section needs expansion. You can help by adding to it. (September 2010)
Spanx the Weasel first appeared in the game Mad Dash Racing in 2001. The music for Whiplash was composed by Kurt Harland of Information Society.[2] The music features a unique interactivity scheme: it responds to player input on the controller; the more input received through the controller buttons, the more the music does. The music also expands in response to successful hits of breakable objects and enemies.
Reception
This section needs expansion. You can help by adding to it. (November 2015)
^Bramwell, Tom (8 March 2004) [updated 16 March 2004]. "Whiplash (PS2)". Eurogamer. Brighton, England. Archived from the original on 2 April 2015. Retrieved 28 February 2015.
^Zoss, Jeremy (January 2004). "Whiplash (Xbox)". Game Informer. No. 129. Minneapolis, Minnesota, USA: GameStop. p. 151. ISSN1067-6392. Archived from the original on 11 March 2007. Retrieved 27 February 2015.
^Davis, Ryan (26 November 2003). "Whiplash Review (PS2)". GameSpot. San Francisco, California, USA. Archived from the original on 17 November 2022. Retrieved February 28, 2015.
^Davis, Ryan (November 26, 2003). "Whiplash Review (Xbox)". GameSpot. San Francisco, California, USA. Archived from the original on 2 June 2019. Retrieved February 28, 2015.
^Bedigian, Louis (December 2, 2003). "Whiplash - PS2 - Review". GameZone. Archived from the original on 29 August 2008. Retrieved 28 February 2015.
^Zacarias, Eduardo (6 December 2003). "Whiplash - XB - Review". GameZone. Archived from the original on 24 May 2009. Retrieved 28 February 2015.
^ abLewis, Ed (November 19, 2003). "Whiplash". IGN. San Francisco, California, USA. Archived from the original on 17 November 2022. Retrieved 28 February 2015.