Revenge gained critical praise and tremendous commercial success. According to a 1999 article by IGN, Revenge was the best-selling wrestling game for the N64 console,[2] and at the time, was the top selling third-partyNintendo game ever.[3]
Revenge was the last AKI-developed WCW game for the Nintendo 64. The next AKI wrestling game released for the console, WWF WrestleMania 2000, sported THQ's newly acquired World Wrestling Federation (WWF) license.
Background
The Revenge grappling system is part of what ensured the game's success and popularity. The system was simple to learn and allowed for a variety of moves to be performed depending on the character. The graphics were improved from World Tour, and many new features were introduced to expand the popular series.
Next Generation rated it four stars out of five and commented that the full exhibitionist phenomenon of professional wrestling was better presented in Revenge than in other similar titles.[7]
The game achieved critical favor for its numerous improvements on World Tour. Matt Casamassina of IGN commented that Revenge is better than World Tour in terms of gameplay, graphics, wrestler roster, atmosphere, controls and the ability to play the game with four players.[6] In IGN's 2008 "History of Wrestling Games" article, Rus McLaughlin also commended Revenge for its expanded roster, authentic venues, and "style to burn".[11]