Noise reduction

Noise reduction is the process of removing noise from a signal. Noise reduction techniques exist for audio and images. Noise reduction algorithms may distort the signal to some degree. Noise rejection is the ability of a circuit to isolate an undesired signal component from the desired signal component, as with common-mode rejection ratio.

All signal processing devices, both analog and digital, have traits that make them susceptible to noise. Noise can be random with an even frequency distribution (white noise), or frequency-dependent noise introduced by a device's mechanism or signal processing algorithms.

In electronic systems, a major type of noise is hiss created by random electron motion due to thermal agitation. These agitated electrons rapidly add and subtract from the output signal and thus create detectable noise.

In the case of photographic film and magnetic tape, noise (both visible and audible) is introduced due to the grain structure of the medium. In photographic film, the size of the grains in the film determines the film's sensitivity, more sensitive film having larger-sized grains. In magnetic tape, the larger the grains of the magnetic particles (usually ferric oxide or magnetite), the more prone the medium is to noise. To compensate for this, larger areas of film or magnetic tape may be used to lower the noise to an acceptable level.

In general

Noise reduction algorithms tend to alter signals to a greater or lesser degree. The local signal-and-noise orthogonalization algorithm can be used to avoid changes to the signals.[1]

In seismic exploration

Boosting signals in seismic data is especially crucial for seismic imaging,[2][3] inversion,[4][5] and interpretation,[6] thereby greatly improving the success rate in oil & gas exploration.[7][8][9] The useful signal that is smeared in the ambient random noise is often neglected and thus may cause fake discontinuity of seismic events and artifacts in the final migrated image. Enhancing the useful signal while preserving edge properties of the seismic profiles by attenuating random noise can help reduce interpretation difficulties and misleading risks for oil and gas detection.

In audio

Tape hiss is a performance-limiting issue in analog tape recording. This is related to the particle size and texture used in the magnetic emulsion that is sprayed on the recording media, and also to the relative tape velocity across the tape heads.

Four types of noise reduction exist: single-ended pre-recording, single-ended hiss reduction, single-ended surface noise reduction, and codec or dual-ended systems. Single-ended pre-recording systems (such as Dolby HX Pro), work to affect the recording medium at the time of recording. Single-ended hiss reduction systems (such as DNL[10] or DNR) work to reduce noise as it occurs, including both before and after the recording process as well as for live broadcast applications. Single-ended surface noise reduction (such as CEDAR and the earlier SAE 5000A, Burwen TNE 7000, and Packburn 101/323/323A/323AA and 325[11]) is applied to the playback of phonograph records to address scratches, pops, and surface non-linearities. Single-ended dynamic range expanders like the Phase Linear Autocorrelator Noise Reduction and Dynamic Range Recovery System (Models 1000 and 4000) can reduce various noise from old recordings. Dual-ended systems (such as Dolby noise-reduction system or dbx) have a pre-emphasis process applied during recording and then a de-emphasis process applied during playback.

Modern digital sound recordings no longer need to worry about tape hiss so analog-style noise reduction systems are not necessary. However, an interesting twist is that dither systems actually add noise to a signal to improve its quality.

Compander-based noise reduction systems

Dual-ended compander noise reduction systems have a pre-emphasis process applied during recording and then a de-emphasis process applied at playback. Systems include the professional systems Dolby A[10] and Dolby SR by Dolby Laboratories, dbx Professional and dbx Type I by dbx, Donald Aldous' EMT NoiseBX,[12] Burwen Noise Eliminator [it],[13][14][15] Telefunken's telcom c4 [de][10] and MXR Innovations' MXR[16] as well as the consumer systems Dolby NR, Dolby B,[10] Dolby C and Dolby S, dbx Type II,[10] Telefunken's High Com[10] and Nakamichi's High-Com II, Toshiba's (Aurex AD-4) adres [ja],[10][17] JVC's ANRS [ja][10][17] and Super ANRS,[10][17] Fisher/Sanyo's Super D,[18][10][17] SNRS,[17] and the Hungarian/East-German Ex-Ko system.[19][17]

In some compander systems, the compression is applied during professional media production and only the expansion is applied by the listener; for example, systems like dbx disc, High-Com II, CX 20[17] and UC used for vinyl recordings and Dolby FM, High Com FM and FMX used in FM radio broadcasting.

The first widely used audio noise reduction technique was developed by Ray Dolby in 1966. Intended for professional use, Dolby Type A was an encode/decode system in which the amplitude of frequencies in four bands was increased during recording (encoding), then decreased proportionately during playback (decoding). In particular, when recording quiet parts of an audio signal, the frequencies above 1 kHz would be boosted. This had the effect of increasing the signal-to-noise ratio on tape up to 10 dB depending on the initial signal volume. When it was played back, the decoder reversed the process, in effect reducing the noise level by up to 10 dB.

The Dolby B system (developed in conjunction with Henry Kloss) was a single-band system designed for consumer products. The Dolby B system, while not as effective as Dolby A, had the advantage of remaining listenable on playback systems without a decoder.

The Telefunken High Com integrated circuit U401BR could be utilized to work as a mostly Dolby B–compatible compander as well.[20] In various late-generation High Com tape decks the Dolby-B emulating D NR Expander functionality worked not only for playback, but, as an undocumented feature, also during recording.

dbx was a competing analog noise reduction system developed by David E. Blackmer, founder of Dbx, Inc.[21] It used a root-mean-squared (RMS) encode/decode algorithm with the noise-prone high frequencies boosted, and the entire signal fed through a 2:1 compander. dbx operated across the entire audible bandwidth and unlike Dolby B was unusable without a decoder. However, it could achieve up to 30 dB of noise reduction.

Since analog video recordings use frequency modulation for the luminance part (composite video signal in direct color systems), which keeps the tape at saturation level, audio-style noise reduction is unnecessary.

Dynamic noise limiter and dynamic noise reduction

Dynamic noise limiter (DNL) is an audio noise reduction system originally introduced by Philips in 1971 for use on cassette decks.[10] Its circuitry is also based on a single chip.[22][23]

It was further developed into dynamic noise reduction (DNR) by National Semiconductor to reduce noise levels on long-distance telephony.[24] First sold in 1981, DNR is frequently confused with the far more common Dolby noise-reduction system.[25]

Unlike Dolby and dbx Type I and Type II noise reduction systems, DNL and DNR are playback-only signal processing systems that do not require the source material to first be encoded. They can be used to remove background noise from any audio signal, including magnetic tape recordings and FM radio broadcasts, reducing noise by as much as 10 dB.[26] They can also be used in conjunction with other noise reduction systems, provided that they are used prior to applying DNR to prevent DNR from causing the other noise reduction system to mistrack.[27]

One of DNR's first widespread applications was in the GM Delco car stereo systems in US GM cars introduced in 1984.[28] It was also used in factory car stereos in Jeep vehicles in the 1980s, such as the Cherokee XJ. Today, DNR, DNL, and similar systems are most commonly encountered as a noise reduction system in microphone systems.[29]

Other approaches

A second class of algorithms work in the time-frequency domain using some linear or nonlinear filters that have local characteristics and are often called time-frequency filters.[30][page needed] Noise can therefore be also removed by use of spectral editing tools, which work in this time-frequency domain, allowing local modifications without affecting nearby signal energy. This can be done manually much like in a paint program drawing pictures. Another way is to define a dynamic threshold for filtering noise, that is derived from the local signal, again with respect to a local time-frequency region. Everything below the threshold will be filtered, everything above the threshold, like partials of a voice or wanted noise, will be untouched. The region is typically defined by the location of the signal's instantaneous frequency,[31] as most of the signal energy to be preserved is concentrated about it.

Yet another approach is the automatic noise limiter and noise blanker commonly found on HAM radio transceivers, CB radio transceivers, etc. Both of the aforementioned filters can be used separately, or in conjunction with each other at the same time, depending on the transceiver itself.

Software programs

Most digital audio workstations (DAWs) and audio editing software have one or more noise reduction functions.

In images

Images taken with digital cameras or conventional film cameras will pick up noise from a variety of sources. Further use of these images will often require that the noise be reduced either for aesthetic purposes, or for practical purposes such as computer vision.

Types

In salt and pepper noise (sparse light and dark disturbances),[32] also known as impulse noise,[33] pixels in the image are very different in color or intensity from their surrounding pixels; the defining characteristic is that the value of a noisy pixel bears no relation to the color of surrounding pixels. When viewed, the image contains dark and white dots, hence the term salt and pepper noise. Generally, this type of noise will only affect a small number of image pixels. Typical sources include flecks of dust inside the camera and overheated or faulty CCD elements.

In Gaussian noise,[34] each pixel in the image will be changed from its original value by a (usually) small amount. A histogram, a plot of the amount of distortion of a pixel value against the frequency with which it occurs, shows a normal distribution of noise. While other distributions are possible, the Gaussian (normal) distribution is usually a good model, due to the central limit theorem that says that the sum of different noises tends to approach a Gaussian distribution.

In either case, the noise at different pixels can be either correlated or uncorrelated; in many cases, noise values at different pixels are modeled as being independent and identically distributed, and hence uncorrelated.

Removal

Tradeoffs

There are many noise reduction algorithms in image processing.[35] In selecting a noise reduction algorithm, one must weigh several factors:

  • the available computer power and time available: a digital camera must apply noise reduction in a fraction of a second using a tiny onboard CPU, while a desktop computer has much more power and time
  • whether sacrificing some real detail is acceptable if it allows more noise to be removed (how aggressively to decide whether variations in the image are noise or not)
  • the characteristics of the noise and the detail in the image, to better make those decisions

Chroma and luminance noise separation

In real-world photographs, the highest spatial-frequency detail consists mostly of variations in brightness (luminance detail) rather than variations in hue (chroma detail). Most photographic noise reduction algorithms split the image detail into chroma and luminance components and apply more noise reduction to the former or allows the user to control chroma and luminance noise reduction separately.

Linear smoothing filters

One method to remove noise is by convolving the original image with a mask that represents a low-pass filter or smoothing operation. For example, the Gaussian mask comprises elements determined by a Gaussian function. This convolution brings the value of each pixel into closer harmony with the values of its neighbors. In general, a smoothing filter sets each pixel to the average value, or a weighted average, of itself and its nearby neighbors; the Gaussian filter is just one possible set of weights.

Smoothing filters tend to blur an image because pixel intensity values that are significantly higher or lower than the surrounding neighborhood smear across the area. Because of this blurring, linear filters are seldom used in practice for noise reduction;[citation needed] they are, however, often used as the basis for nonlinear noise reduction filters.

Anisotropic diffusion

Another method for removing noise is to evolve the image under a smoothing partial differential equation similar to the heat equation, which is called anisotropic diffusion. With a spatially constant diffusion coefficient, this is equivalent to the heat equation or linear Gaussian filtering, but with a diffusion coefficient designed to detect edges, the noise can be removed without blurring the edges of the image.

Non-local means

Another approach for removing noise is based on non-local averaging of all the pixels in an image. In particular, the amount of weighting for a pixel is based on the degree of similarity between a small patch centered on that pixel and the small patch centered on the pixel being de-noised.

Nonlinear filters

A median filter is an example of a nonlinear filter and, if properly designed, is very good at preserving image detail. To run a median filter:

  1. consider each pixel in the image
  2. sort the neighbouring pixels into order based upon their intensities
  3. replace the original value of the pixel with the median value from the list

A median filter is a rank-selection (RS) filter, a particularly harsh member of the family of rank-conditioned rank-selection (RCRS) filters;[36] a much milder member of that family, for example one that selects the closest of the neighboring values when a pixel's value is external in its neighborhood, and leaves it unchanged otherwise, is sometimes preferred, especially in photographic applications.

Median and other RCRS filters are good at removing salt and pepper noise from an image, and also cause relatively little blurring of edges, and hence are often used in computer vision applications.

Wavelet transform

The main aim of an image denoising algorithm is to achieve both noise reduction[37] and feature preservation[38] using the wavelet filter banks.[39] In this context, wavelet-based methods are of particular interest. In the wavelet domain, the noise is uniformly spread throughout coefficients while most of the image information is concentrated in a few large ones.[40] Therefore, the first wavelet-based denoising methods were based on thresholding of detail subband coefficients.[41][page needed] However, most of the wavelet thresholding methods suffer from the drawback that the chosen threshold may not match the specific distribution of signal and noise components at different scales and orientations.

To address these disadvantages, nonlinear estimators based on Bayesian theory have been developed. In the Bayesian framework, it has been recognized that a successful denoising algorithm can achieve both noise reduction and feature preservation if it employs an accurate statistical description of the signal and noise components.[40]

Statistical methods

Statistical methods for image denoising exist as well. For Gaussian noise, one can model the pixels in a greyscale image as auto-normally distributed, where each pixel's true greyscale value is normally distributed with mean equal to the average greyscale value of its neighboring pixels and a given variance.

Let denote the pixels adjacent to the th pixel. Then the conditional distribution of the greyscale intensity (on a scale) at the th node is:

for a chosen parameter and variance . One method of denoising that uses the auto-normal model uses the image data as a Bayesian prior and the auto-normal density as a likelihood function, with the resulting posterior distribution offering a mean or mode as a denoised image.[42][43]

Block-matching algorithms

A block-matching algorithm can be applied to group similar image fragments of overlapping macroblocks of identical size. Stacks of similar macroblocks are then filtered together in the transform domain and each image fragment is finally restored to its original location using a weighted average of the overlapping pixels.[44]

Random field

Shrinkage fields is a random field-based machine learning technique that brings performance comparable to that of Block-matching and 3D filtering yet requires much lower computational overhead such that it can be performed directly within embedded systems.[45]

Deep learning

Various deep learning approaches have been proposed to achieve noise reduction[46] and such image restoration tasks. Deep Image Prior is one such technique that makes use of convolutional neural network and is notable in that it requires no prior training data.[47]

Software

Most general-purpose image and photo editing software will have one or more noise-reduction functions (median, blur, despeckle, etc.).

See also

General noise issues

Audio

Images and video

Similar problems

References

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Pour les articles homonymes, voir The Salvation. The Salvation Données clés Réalisation Kristian Levring Scénario Anders Thomas JensenKristian Levring Musique Kasper Winding Acteurs principaux Mads MikkelsenEva GreenJeffrey Dean MorganMichael Raymond-James Sociétés de production Forward FilmsSpier FilmsZentropa Productions Pays de production Royaume-Uni Danemark Afrique du Sud Suède Belgique Genre Western Durée 86 minutes Sortie 2014 Pour plus de détails, voir Fiche technique et Dist...

 

Australian rules football club Palm Beach CurrumbinNamesFull namePalm Beach Currumbin Australian Football Club Inc.2022 seasonClub detailsFounded1961; 62 years ago (1961)Colours     CompetitionQAFLPresidentGlenn SpencerCoachRussell MaloneyCaptain(s)Steven ThynneGround(s)Salk Oval, Thrower Drive, Palm Beach QLD 4221Uniforms Home Other informationOfficial websitepbcafc.com.au The Palm Beach Currumbin Australian Football Club is an Australian rules football club ...

 

This article is about Rainbow Babies & Children's Hospital. For other similarly named hospitals, see Children's Hospital (disambiguation). Hospital in Ohio, United StatesUH Rainbow Babies & Children's HospitalGeographyLocationCleveland, Ohio, United StatesCoordinates41°30′16″N 81°36′21″W / 41.5044444°N 81.6058333°W / 41.5044444; -81.6058333OrganizationCare systemMedicaid, Private Insurance, BCMHTypeTeachingAffiliated universityCase Western Reserve U...

この項目では、衆議院の小選挙区について説明しています。かつて存在した衆議院の中選挙区については「香川県第1区 (中選挙区)」を、2022年公開の日本のドキュメンタリー映画については「香川1区 (映画)」をご覧ください。 香川県第1区 行政区域 高松市(旧国分寺町・香川町・香南町・塩江町・牟礼町・庵治町域を除く)、小豆郡、香川郡(2022年12月28日現在)比例...

 

American politician (1779–1851) Horace EverettHorace Everett, Congressman from VermontMember of the U.S. House of Representativesfrom Vermont's 3rd districtIn officeMarch 4, 1829 – March 3, 1843Preceded byGeorge Edward WalesSucceeded byGeorge Perkins MarshMember of the Vermont House of RepresentativesIn office1819–1820182218241834 Personal detailsBorn(1779-07-17)July 17, 1779Foxboro, Massachusetts, U.S.DiedJanuary 30, 1851(1851-01-30) (aged 71)Windsor, Vermont,...

 

White Star motor vessel, 1929-1961 For other White Star liners with the same name, see SS Britannic (1874) and HMHS Britannic. MV Britannic seen on her Maiden Voyage. History United Kingdom NameMV Britannic Operator 1930–34: White Star Line 1934–49: Cunard-White Star Line 1950–60: Cunard Line Port of registryLiverpool Route 1930–35: Liverpool – New York 1935–39: London – New York 1947–60: Liverpool – New York Ordered1927 BuilderHarland and Wolff, Belfast Yard number807 Laid ...

Province of Sri Lanka Province in Sri LankaNorthern Province வட மாகாணம்උතුරු පළාතProvinceSunset over a lagoon FlagEmblemLocation within Sri LankaDistricts of the Northern ProvinceCoordinates: 09°12′N 80°25′E / 9.200°N 80.417°E / 9.200; 80.417CountrySri LankaCreated1 October 1833Provincial council14 November 1987CapitalJaffnaLargest CityVavuniyaDistricts List JaffnaKilinochchiMannarMullaitivuVavuniya Government • T...

 

Republik SingapuraInggris:Republic of SingaporeMelayu:Republik SingapuraMandarin:新加坡共和国Tamil:சிங்கப்பூர் குடியரசு Bendera Lambang Semboyan: Majulah Singapura (Melayu: Majulah Singapura)Lagu kebangsaan:  Majulah Singapura Perlihatkan BumiPerlihatkan peta ASEANPerlihatkan peta BenderaLokasi  Singapura  (hijau)di ASEAN  (abu-abu tua)  –  [Legenda]Ibu kotaKota Singapura1°17′N 103°50′E&#x...

 

Cottages at Smailholm village Smailholm (Scots: Smailhowm)[1] is a small village in the historic county of Roxburghshire in south-east Scotland. It is at grid reference NT648364 and straddles the B6397 Gordon to Kelso road. The village is almost equidistant from both, standing 6 miles (10 km) northwest of the abbey town of Kelso. Since local government reorganisation in Scotland in the early 1970s, Smailholm has been part of the Scottish Borders Council. History Smailholm, in kee...

Quarter of Freiburg im Breisgau, Germany This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.Find sources: Waldsee Freiburg im Breisgau – news · newspapers · books · scholar · JSTOR (February 2022) (Learn how and when to remove this template message) Freiburg im Breisgau - District Waldsee Waldsee is an eastern district ...

 

Film studio complex in Hyderabad, India Ramoji Film CityEntrance to Ramoji Film CityTypePrivately held companyIndustryMotion picturesFounded1996FounderRamoji RaoHeadquartersAbdullahpurmet, Hyderabad, Telangana, IndiaKey peopleRamoji RaoParentRamoji GroupWebsiteramojifilmcity.com Ramoji Film City is an integrated film studio facility located in Abdullahpurmet, Hyderabad, India. Spread over 1,666 acres (674 ha),[1][2] it is the largest film studio complex in the world[3]...

 

American hardcore punk band This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages) This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.Find sources: H2O American band – news · newspapers · books · scholar · JSTOR (August 20...

本條目存在以下問題,請協助改善本條目或在討論頁針對議題發表看法。 此生者传记条目需要补充更多可供查證的来源。 (2012年6月)请协助補充可靠来源,无法查证的在世人物内容将被立即移除。 此條目需要編修,以確保文法、用詞、语气、格式、標點等使用恰当。請按照校對指引,幫助编辑這個條目。(幫助、討論) 酒井法子攝於1998年9月,香港女艺人罗马拼音Sakai Noriko...

 

Reservoir in Aisne, Hauts-de-FranceLac de l'AiletteThe lac de l'Ailette and the neighbouring Center Parcs villageLac de l'AiletteLocationAisne, Hauts-de-FranceCoordinates49°27′54″N 3°40′22″E / 49.46500°N 3.67278°E / 49.46500; 3.67278TypereservoirPrimary inflowsAilettePrimary outflowsAiletteBasin countriesFranceSurface area1.60 km2 (0.62 sq mi)Surface elevation80 m (260 ft) The lac de l'Ailette, or lac d'Ailette, is an artificia...

 

Микола НеділкоНародження 23 листопада 1902(1902-11-23)Сумська областьСмерть 12 травня 1979(1979-05-12) (76 років)  Ґлен-Коув (Нью-Йорк), Нассау, Нью-Йорк, СШАДіяльність художник Микола Неділко (нар. 23 листопада 1902(19021123), с. Ющенівка, Сумська обл. — пом. 12 травня 1979, Глен Ков, шта...

This article relies largely or entirely on a single source. Relevant discussion may be found on the talk page. Please help improve this article by introducing citations to additional sources.Find sources: List of scheduled railway routes in Germany – news · newspapers · books · scholar · JSTOR (July 2016) NB: The scheduled routes given here are based primarily on the timetable of the Deutsche Bahn dated 9 December 2007.[1] Timetable routes The ...

 

Region of highlands beside the Sacramento River in southern Solano County, California Montezuma HillsAn aerial photo of the Montezuma HillsHighest pointElevation85 m (279 ft)Geographylocation of Montezuma Hills in California[1] CountryUnited StatesStateCaliforniaDistrictSolano CountyRange coordinates38°7′2.704″N 121°48′15.845″W / 38.11741778°N 121.80440139°W / 38.11741778; -121.80440139Topo mapUSGS Antioch North The Montezuma Hil...

 

Strategi Solo vs Squad di Free Fire: Cara Menang Mudah!