A pet-raising simulation (sometimes called virtual pets or digital pets[1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game. The concept originated from role-playing video games, with the Megami Tensei series and Dragon Quest V being two early examples.[2]
Handheld electronic game
Console or handheld
Social network embedded
Smart phone/mobile devices
PC or computer games
Browser-based games
List of browser-based games
Title
|
Gameplay
|
Founder/developer
|
Release date
|
Revenue model
|
Shining Stars |
Virtual world |
Russ Berrie |
2006 |
|
Horse Isle |
Horse-based Breeding simulation, horse riding, questing and flash-based virtual world |
Horse Isle |
2010 |
|
Horseland |
Breeding simulation |
Christina (Gerskovich) Johnson |
1995 |
|
Leporidae |
Rabbit breeding and showing simulation |
|
2015 |
|
Moshi Monsters |
Virtual world |
Mind Candy |
2007 |
|
Neopets |
Virtual world |
Neopets Inc. (Owned by JumpStart) |
1999, November 15[4] |
Subscription, advertising, merchandise
|
Webkinz |
Virtual world |
Ganz |
2005, April 29 |
Merchandise, digital content
|
See also
References