The Limbo compiler generates architecture-independent object code which is then interpreted by the Dis virtual machine or compiled just before runtime to improve performance. Therefore all Limbo applications are completely portable across all Inferno platforms.
The Dis virtual machine that executes Limbo code is a CISC-like VM, with instructions for arithmetic, control flow, data motion, process creation, synchronizing and communicating between processes, loading modules of code, and support for higher-level data-types: strings, arrays, lists, and communication channels.[2] It uses a hybrid of reference counting and a real-timegarbage-collector for cyclic data.[3]
Aspects of the design of Dis were inspired by the AT&T Hobbit microprocessor, as used in the original BeBox.
The 3rd edition of the Inferno operating system and Limbo programming language are described in the textbook Inferno Programming with LimboISBN0-470-84352-7 (Chichester: John Wiley & Sons, 2003), by Phillip Stanley-Marbell. Another textbook The Inferno Programming Book: An Introduction to Programming for the Inferno Distributed System, by Martin Atkins, Charles Forsyth, Rob Pike and Howard Trickey, was started, but never released.