LetterWise

LetterWise
Developer(s)Eatoni Ergonomics
Initial release2000; 24 years ago (2000)
Typeembedded application
Licenseproprietary
WebsiteLetterWise
As ofMay 2019

LetterWise and WordWise were predictive text entry systems developed by Eatoni Ergonomics (Eatoni) for handheld devices with ambiguous keyboards / keypads, typically non-smart traditional cellphones and portable devices with keypads. All patents covering those systems have expired.[citation needed] LetterWise used a prefix based predictive disambiguation method and can be demonstrated to have some advantages over the non-predictive Multi-tap technique that was in widespread use at the time that system was developed. WordWise was not a dictionary-based predictive system, but rather an extension of the LetterWise system to predict whole words from their linguistic components. It was designed to compete with dictionary-based predictive systems such as T9 and iTap which were commonly used with mobile phones with 12-key telephone keypads.

History

The court dismissed a claim that Eatoni Ergonomics came into being in the Spring 1998 as an orally agreed partnership between Howard Gutowitz, David A. Kosower and Eugene Skepner; the former pair having met as social acquaintances and Skepner noted for programming skills.[1] The Eatoni project had the objective of developing reduced size keypads for portable devices.[1] By August 1999 Kosower stopped working on the project due to a disagreements with Gutowitz over terms for setting up the new company and patents Gutowitz had or intended to file which was eventually to result in a subsequent lawsuit.[1] In September 1999 Gutowitz went on to form Delaware limited liability company, Eatoni Ergonomics LLC and on 16 February 2000 formed the Delaware Corporation Eatoni Ergonomics Inc.[1] with Gutowitz as CEO.

Eatoni composed a conference paper for March 2001 on Linguistically Optimized Text Entry on a Mobile Phone but it was not accepted.[2][3]

In November 2001 at the 14th annual ACM symposium on User interface software and technology a paper prepared by academic Scott MacKenzie and Hedy Kober[a] supported by three from Eatomi including Skepner described experimental results comparing LetterWise against other schemes though notably WordWise was for whatever reason absent from the presentation despite being announced over a year previously.[4][5]

By May 2002 Gutowitz admitted adoption by established cell phone manufactures was proving difficult although Benq was taking the technology.[6][7][8]

Eatoni was involved in a series of lawsuits and countersuits mobile phone manufacturer BlackBerry (RIM) between 2005 and 2012 relative to alleged patent infringement and a settlement to jointly develop software for a reduced keyboard in 2007 and take Eatoni equity stock in 2007.[9][10][11][12]

In the 2010s Eatoni have examined applying the cellphone keytap technology to threatened languages, in particular N'ko; Gutowitz said he had eventually given up trying to get it supported by cellphone manufactures and begun to trial native language applications instead.[13][14][15]

Letterwise

Design

Unlike most if not all other predictive text entry systems, LetterWise does not depend on a work dictionary but is a prefix based predictive system. For each letter in the word the user taps the key associated with that letter on the keypad. If the letter chosen is the one required the user simply repeats the process for the next letter in the word, other Next is tapped until the required letter appears. It is claimed this is a very simple and efficient system to use, with no Multi-tap style time-outs or dictionary limitations.[citation needed] In an instruction manual it can be described in the following single sentence: "Hit the key with the letter you want, if it doesn't come up, hit Next until it does.".

Letterwise is not designed to be eyes-free, that is the associated device display must be monitored to perform the next action. This contrasts to Multi-tap and some two key systems where some skilled and expert users are able to input using whilst not referring to the screen.[3]

Example

  • Entering the word sirs which is a word with biases LetterWise strongly. A Multi-tap timeout will typically be one to two seconds wait for the cursor to move to the next letter but this can be interrupted by tapping the timeout kill or advance button (often down).[16]
LetterWise and Multi-tap entry of the word "sirs"
Letter Multi-Tap LetterWise LetterWise explanation
's' Tap '7' four times Tap '7' once 's' most probable from 'pqrs' as first letter
'i' Tap '4' three times Tap '4' once, then Next for 'i' 'i' 2nd most probable given first letter 's'
'r' Tap '4' three times plus 'r' to 's' timeout Tap '7' once 'r' most probable given first letters 'si'
's' Tap '7' four times Tap '7' once 's' most probable given first letters 'sir'
Total 14 taps and 1 timeout 5 taps 'sirs' is very favourable for LetterWise

A word such as mama would be more favourable to Multi-tap where 4 taps and no timeouts would be required; far less than the 14 taps and 1 timeout required for sirs.

Software app versions

Despite not included as a system keyboard, LetterWise was available in Email / Twitter / SMS / LiveJournal clients for Symbian, iOS as well as Qualcomm's BREW platform (distributed by the Verizon Wireless Get It Now service).[17][18]

Performance

Performance figures for predictive text examples typically depend on use of natural language. Use of SMS language abbreviations and slang can reduce any advantage.[3][b] For the tests done by Scott Mackenzie a selection of words from the British National Corpus were used as a representative sample of the English language.[4]

LetterWise uses the probability of letters occurring in a particular sequence to achieve performance.[19]

One measure of performance for text entry systems is "key strokes per character" (kspc). As a baseline the full English PC keyboard has a kspc of 1 as precisely one key stroke is required per typed character. Scott Mackenzie and other academics presented with Eatoni that they had evaluated LetterWise to have a kspc of 1.15 for English.[4][20] This typically relates to one extra tap per 6 letters compared to standard keyboard. In contrast multi-tap, where a key is repeatedly pressed until the desired letter is found whereupon no further taps are made until the cursor moves to the next letter, has been evaluated to have a kspc of about 2.03.[citation needed]

The pangram The quick brown fox jumps over the lazy dog is sometimes used for keyboard practice. The Eatoni website claims this 35 letter nine word phrase requires only 14 additional keystrokes with LetterWise compared to 42 additional keystrokes for MultiTap.[16]

Memory / storage requirements

Eatoni engineers claim LetterWise has relatively low storage requirements compared to dictionary based solutions.[5] The Eatoni website claims in the storage space typically required for a single dictionary database (30–100kb) it would be possible to fit LetterWise databases for 10–20 different languages. The website says device random-access memory requirements are similarly low, typically under 2kb, and there has been an implementation for 200 bytes of available memory.[21]

Experimental work

LetterWise was also used in TongueWise,[22] a tongue-computer interface for tetraplegics using the LetterWise engine. Clinical evaluations showed LetterWise could offer an almost 50% increase in throughput compared to Multi-tap for English language words.[23][24]

Chinese LetterWise

The Chinese LetterWise can be loosely described as a two-level version of alphabetic LetterWise. A phonetic character (e.g. Pinyin or Bopomofo) is entered on the first level which is converted automatically to Hanzi ready for the second level (Next Hanzi) key.[25] As of May 2019 the Eatoni website showed three related cordless or answerphone physical devices from the same manufacture having adopted the technology.[26]

WordWise

Eatoni Ergonomics also developed and patented the dictionary word based predictive text input system WordWise announcing it in September 2000 with claims it was even faster than LetterWise.[1][5] Wigdor and Balakrishnan indicated WordWise performs similarly to earlier techniques but with subtle advantages, though as with all predictive techniques the efficiency relied essentially upon the use of natural language with techniques such as abbreviations tending to nullify any advantage.[3]

In addition to the standard version of WordWise Eatoni's website also notes they developed a more advanced version termed shift WordWise.[c] Shift-WordWise required use of a modified CHELNSTY keypad with those letters being selected by a shift key that could be allocated to the 1 button.[27]

From his lawsuit Kosover alleges he has some input into the development of the WordWise system during his time at Eatoni to August 1999.[1] It was designed to complement LetterWise and targeted for keyboards on mobile devices.[citation needed]

Eatoni's website indicates that it is possible for standard WordWise to add additional words to the dictionary on the device however this capability is no mentioned in Iridium satellite phone manuals so the capability might not be present on all versions of WordWise.[27][28]

If WordWise is unable to suggest the required word either through it not being in the dictionary or due to a keying error the required word will need to be entered in another mode such as LetterWise which can be switched to relatively easily.[citation needed]

It has been suggested that WordWise is less sensitive to keystroke errors than competing T9 text prediction technology.[29][better source needed]

A multilingual WordWise implementation is included in Iridium satellite phones.[28][30] Eatoni's website also indicated it was included as their SMS, Twitter and e-mail downloadable client applications for certain Symbian and Apple IOS based products.[31]

Adoption

Despite intensive marketing attempts in the early 2000s LetterWise and WordWise were not widely adopted by cell phone manufacturers with the Multi-tap and T9 system holding the market.[32] LetterWise did find some adoption for DECT cordless phones, which were typically constrained by more limited resources, with Eatoni claiming over 20 million devices capable of LetterWise being shipped.[26] From 2009 certain Iridium satellite phone models were shipped with both LetterWise and WordWise though not necessarily enabled by default;[28][30][31] as of May 2019 some of these models seem current.[33]

Notes and references

Notes

  1. ^ While this November 2001 paper notes Kober at Columbia University New York a paper submitted for March 2001 associates him with Eatoni Ergonomics
  2. ^ It is possible to extend the a language to include these abbreviations and for word predictive techniques some will allow these to be added to the dictionary as words
  3. ^ While the advanced-WordWise was never released in a product certain papers may refer to the functionality and performance of this version

References

  1. ^ a b c d e f Kosower v Gutowitz & Eatomi Ergonomics LLC & Eatomi Ergonomics Inc. (United States District Court for the Southern District of New York 18 November 2001), Text, archived from the original on 21 Mar 2019.
  2. ^ Kober, Hedy; Skepner, Eugene; Jones, Terry; Gutowitz, Howard; MacKenzie, Scott (2001). "Linguistically Optimized Text Entry on a Mobile Phone" (PDF). Eatoni & MacKenzie. S2CID 14791337. Archived from the original (PDF) on 28 May 2019. Retrieved 28 May 2019.
  3. ^ a b c d Wigdor, Daniel; Balakrishnan, Ravin (24 April 2004). A Comparison of Consecutive and Concurrent Input Text Entry Techniques for Mobile Phones (PDF). Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Vienna. p. 82. doi:10.1145/985692.985703. ISBN 1-58113-702-8. Archived (PDF) from the original on 15 May 2006. Retrieved 8 June 2006.
  4. ^ a b c MacKenzie, I. Scott; Kober, Hedy; Smith, Derek; Jones, Terry; Skepner, Eugene (November 2001). "LetterWise" (PDF). Proceedings of the 14th annual ACM symposium on User interface software and technology. UIST '01. Orlando, Florida: ACM. pp. 111–120. doi:10.1145/502348.502365. ISBN 978-1-58113-438-4. S2CID 5608920. Archived from the original (PDF) on 10 July 2011.
  5. ^ a b c Guernsey, Lisa (12 October 2000). "Even for Those With All Thumbs, Help With Cell Phone Messaging". The New York Times. Archived from the original on 27 May 2015.
  6. ^ Lettice, John (27 May 2002). "SMS, word entry killer app goes hunting for Nokia". www.theregister.co.uk. Archived from the original on 3 October 2012. Retrieved 20 May 2019.
  7. ^ "More power to the thumb". The Economist. 22 June 2002. Technology Quarterly. Archived from the original on 13 May 2019. Retrieved 20 May 2019.
  8. ^ "Summer 2002 Cell Phone Product Reference Guide" (PDF). BenQ. Archived (PDF) from the original on 24 February 2017. Retrieved 20 May 2019.
  9. ^ "Technology Quarterly" (PDF). The Economist. 10 December 2005. pp. 4–5. A sight for sore thumbs?. Archived (PDF) from the original on 20 May 2019. Retrieved 20 May 2019.
  10. ^ "RIM and Eatoni to develop new mobile keyboard". IT PRO. Archived from the original on 13 May 2019. Retrieved 19 May 2019.
  11. ^ Thomas D. Nevins (30 December 2011). "RIM Defeats Sherman Act Section 2 Claims At Pleading Stage". The National Law Review. Archived from the original on 24 November 2018. Retrieved 19 February 2012.
  12. ^ Eatoni Ergonimcs Inc. v. Research in Motion Corp., Research in Motion Ltd. (United States Court of Appeals for the Second Circuit at the Daniel Patrick Moynihan 500 Pearl Street, City of New York 21 June 2012), Text, archived from the original on 22 May 2019.
  13. ^ Waddell, Kaveh (16 November 2016). "The Alphabet That Will Save a People From Disappearing". The Atlantic. Archived from the original on 28 January 2017. Retrieved 20 May 2019.
  14. ^ Osbourne, Henry A. Indigenous use of scripts as a response to colonialism (PDF) (BA). Robert D. Clark Honors College. p. 48. Archived (PDF) from the original on 13 May 2019. Retrieved 20 May 2019.
  15. ^ Rosenberg, Tina (9 December 2011). "Everyone Speaks Text Message". The New York Times Magazine. People had been. Archived from the original on 30 November 2018.
  16. ^ a b "LetterWise". Eatoni. Archived from the original on 25 May 2019. Retrieved 26 May 2019.
  17. ^ "Products". Eatoni. Archived from the original on 20 May 2019. Retrieved 20 May 2019.
  18. ^ Zeman, Eric M. "Verizon Wireless' Get It Now Service Gets Added Gmail Support". www.ecnmag.com. Retrieved 20 May 2019.
  19. ^ Alavi, Ali; Kunz, Andreas (29 March 2015). In-air Eyes-free Text Entry: A work in progress (PDF). 20th ACM Conference on Intelligent User Interfaces. Atlanta, GA, USA. doi:10.3929/ethz-a-010412935. Introduction and background. Retrieved 25 May 2019.
  20. ^ Dan Olsen. Building Interactive Systems: Principles for Human-Computer Interaction. Cengage Learning India Private Limited. p. 368. ISBN 978-81-315-1137-4. McKenzie el al have reported a KSPC of 1.15 for LetterWise. [..] LetterWise achieved 7.3 words per minute with Multitap generating 7.2 wpm. By the 20th session, LetterWise users achieved an average of 21 wpm, with Multitap achieving 15.5 wpm.
  21. ^ "How much memory does LetterWise require?". Eatoni. Archived from the original on 10 July 2011.
  22. ^ Caltenco, Héctor; Andreasen Struijk, Lotte N.S.; Breidegard, Björn (August–September 2010). "TongueWise: Tongue-Computer Interface Software for People with Tetraplegia". Proceedings of the 32nd Annual International Conference of the IEEE Engineering in Medicine and Biology Society. 32nd Annual International Conference of the IEEE Engineering in Medicine and Biology Society. Buenos Aires, Argentina: IEEE. pp. 4534–4537. doi:10.1109/IEMBS.2010.5626033. ISBN 978-1-4244-4123-5.
  23. ^ Lontis, Eugen R.; Lund, Morten E.; Christensen, Henrik V. (August–September 2010). "Clinical Evaluation of Wireless Inductive Tongue Computer Interface for Control of Computers and Assistive Devices". Proceedings of the 32nd Annual International Conference of the IEEE Engineering in Medicine and Biology Society. 32nd Annual International Conference of the IEEE Engineering in Medicine and Biology Society. Buenos Aires, Argentina: IEEE. pp. 3365–3368. doi:10.1109/IEMBS.2010.5627924. ISBN 978-1-4244-4123-5. Archived from the original on 21 May 2019.
  24. ^ Caltenco, Héctor A.; Andreasen Struijk, Lotte N.S.; Breidegard, Björn (1 July 2014). "On the tip of the tongue: learning typing and pointing with an intra-oral computer interface". Disability and Rehabilitation: Assistive Technology. 9 (4). Taylor & Francis: 307–317. doi:10.3109/17483107.2013.823629. ISSN 1748-3107. PMID 23931550. S2CID 5597629. Archived from the original on 21 May 2019.
  25. ^ "Chinese LetterWise text entry example". Eatoni. Archived from the original on 5 January 2009.
  26. ^ a b "Devices". Eatoni. Archived from the original on 25 May 2019. Retrieved 25 May 2019.
  27. ^ a b "WordWise". Eatoni. Archived from the original on 25 May 2019.
  28. ^ a b c Iridium 9555 User Manual, Iridium, p. 68
  29. ^ Isokoski, Poika (23 April 2004). Manual Text Input: Experiments, Models, and Systems (PDF) (Thesis). University of Tampere. p. 17. Archived (PDF) from the original on 2 April 2019.
  30. ^ a b "Iridium Extreme User Manual" (PDF). Iridium. pp. 65–73. Archived (PDF) from the original on 1 July 2017.
  31. ^ a b "Main page". Archived from the original on 25 May 2019. Retrieved 26 May 2019.
  32. ^ Frehner, Carmen (30 April 2008). Email - SMS - MMS: The Linguistic Creativity of Asynchronous Discourse in the New Media Age (Linguistic Insights). Verlag Peter Lang, Pieterlen, Switzerland. pp. 86–87. ISBN 978-3-03911-451-1.
  33. ^ "Phones". Iridium. Archived from the original on 17 May 2019.