WGR1 Greyhawk Ruins was written by Blake Mobley and Timothy B. Brown, with cover art by Fred Fields, and was published by TSR in 1990 as a 128-page book with an outer folder.[1] The adventure portion was 86 pages with the remainder comprising monster lists and dungeon maps.[2]
The adventure is set in the World of Greyhawkcampaign setting and describes the ruins of and dungeons beneath Castle Greyhawk. The module is a more serious take on the dungeons of Castle Greyhawk than the 1988 module WG7 - Castle Greyhawk. The module features interior art by Thomas Baxa, Mark Nelson and David Simons. The adventure is designed for five to seven characters of levels 2 to 15.
Greyhawk Ruins takes place in a deep dungeon set in the ruins of Castle Greyhawk.[1] The dungeon had 26 levels.[2]
Reception
Lisa Stevens reviewed the module in the December/January 1991 issue of White Wolf. She rated it a 1 out of a possible 5, the lowest rating, stating "this is one of the worst adventure supplements I have ever seen and it even falls short as a dungeon crawl. I was extremely disappointed after the recent upward trend of TSR's products. Avoid this one at all cost".[2] In his 1991 book Heroic Worlds, Lawrence Schick calls the adventure "a classic illogical "gilded hole" dungeon".[1]
References
^ abcSchick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 118. ISBN0-87975-653-5.